Live Quest - Mortal Kombat Armageddon (Cringe for a Cause 2)

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Published on ● Video Link: https://www.youtube.com/watch?v=JaYkEwtkXUw



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The second Cringe for a Cause fundraiser was a four day team effort to help a member of our community recover financially after a terrible car accident.

For some reason The Wii version of Mortal Kombat Armageddon is THE MOST requested game to be featured on The Quest. So today we're playing it for a good cause.

This is also the first 3D Era MK game played on The Quest. the 3D Era of MK was a wild one. Starting with Mortal Kombat 4 (or War Gods, if you count it) and ending here, the jank and mechanics of the 2D games were quickly abandoned when consoles replaced arcades. Starting with Mortal Kombat Deadly Alliance, and entire new system of jank and mechanics were applied to the MK gameplay. 3D movement replaced running (as was customary at the time), characters could use weapons and swap between multiple fighting styles, and most importantly the old high/low punch/kick buttons were repurposed to better suit an emphasis on the revamped dial-a-combos.

Each of the 3D Era MK games bring different things to the table, but MKA's biggest points of interest are air combos, the Wii-specific ability to lay on the ground on command (wtf?), and, oh yeah, BRINGING EVERY SINGLE CHARACTER BACK FROM EVERY MK GAME EVER.

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I have a Patreon now, If you'd like to help me achieve my goal of not starving to death - https://www.patreon.com/flynn_jeux

#TheQuest #FGC #MortalKombat







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