Making it to the Cistern - Amnesia: The Dark Descent Part 11
Well, it sucks to die in the game, but it does help out when you need to get away from the monster. Also, mirror puzzels are an annoyance. Also, scheduled this for 10 to try and get my schedule fixed back up.
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From Wikipedia:
"Amnesia: The Dark Descent is a survival horror video game by Frictional Games, released for Microsoft Windows, Mac OS X, and Linux platforms. The game features a protagonist named Daniel exploring a dark and foreboding castle, while avoiding monsters and other obstructions as well as solving puzzles. The game was critically well received, earning two awards from the Independent Games Festival and numerous positive reviews.
Originally released independently via online distribution, the game has since been published in retail by 1C Company in Russia and Eastern Europe, as well as THQ in North America. A collection of five short stories set in the world of Amnesia, written by Mikael Hedberg and illustrated by the game's concept artists, was also made available. In addition, the game's soundtrack is available for purchase and a free content expansion Justine has been released as well as many fan-made expansions and stories for its unique "Custom Story" gamemode."
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