Mario Kart Wii Test - Dolphin MMJR 2.0-14738 on Android - Poco F3 Snapdragon 870
In this game, there are a lot of hiccups at the beginning of the racing. Repeating gameplay can create shader caches, which can reduce hiccups, but in some Dolphin builds, the caches may become ineffective after rebooting the device.
Given the hiccups, assuming the device can run the game at full speed, a good setting can be hybrid ubershader, which is an option in the official builds and mmjr 2.0.
Emulator : Dolphin MMJR 2.0-14738
https://github.com/Bankaimaster999/Dolphin-MMJR2/releases
Device : Poco F3
Chipset: Snapdragon 870
GPU: Adreno 650
RAM: 8GB
Storage: 256GB
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At present, Max JC has 2,322 views spread across 1 video for Mario Kart Wii, with his channel publishing less than an hour of Mario Kart Wii content. This makes up 2.66% of the content that Max JC has uploaded to YouTube.