Men of War - The Crossroads - Walkthrough Gameplay PC
Men of War - Bonus Mission 2: The Crossroads - Walkthrough Gameplay PC
Difficulty: Normal
Men of War (or Behind Enemy Lines 2: Desert Fox) is a 2009 real-time tactics video game and the sequel to Faces of War. Players issue orders to and/or take direct control of soldiers on a simulation-driven battlefield.
The game takes place during World War II and its single-player campaign features battles set in Europe, the Soviet Union, Greece, and North Africa across three different campaigns for the Allies, Germans and Soviets. Japan was introduced as a multiplayer faction in a patch.
The game's most notable feature is its simulation-driven world. Examples include:
Each soldier and vehicle has an inventory which holds weapons and a finite amount of ammunition and supplies
Items can be picked up from the ground or traded
Each vehicle and emplacement is operated by soldiers who can enter and leave it at will
Each vehicle has components that can be damaged and repaired instead of an abstract health value
Line of sight is calculated accurately
Buildings have fully modelled interiors that soldiers can freely navigate
Bullets and shells are blocked by solid objects
Nearly anything can be destroyed, and destruction is physically simulated with solid debris
Fire spreads
These rules lead to gameplay that has been described as "organic...where others are artificial" and praised for generating "stories as distinct as they are dramatic", but criticised for at times demanding intense micromanagement. Perhaps in recognition of this, players can change the speed at which time passes.
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