Metro Last Light Redux - Remastered - Part 17 - Undercity (Through Hell) II - Let's Play 2020

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Metro: Last Light
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Metro Last Light Redux - Remastered - Part 17 - Undercity (Through Hell) II - Let's Play 2020

“For some reason I was genuinely glad to see Anna, my pain in the ass partner...She finally stopped those wicked jokes of hers. Looks like she's ashamed of having left her partner at the battlefield.„
— Level description

Undercity is the nineteenth level in Metro: Last Light.

Arguably the eeriest and most unnerving level in the whole game alongside Regina, Nightfall, and Dead City. Artyom must venture through the mysterious and dangerous catacombs underneath Sparta base in an attempt to rescue Anna, who has been taken hostage by the traitorous Lesnitsky.

The eponymous undercity turns out to be a series of enormous, naturally-formed caverns, to which the church's basement and catacombs are connected to. Though they bear signs of human habitation going back hundreds of years, it's apparent that up until recently, the caves had been untouched for at least a century. Rediscovered by the Rangers after setting up camp in the church above, subsequent expeditions into the caverns have revealed that access to the Metro tunnels is possible.

However, they avoid traversing it whenever possible, and with good reason: the area is home to a nest of nosalises. And though the Rangers are reluctant to admit it, the caverns make them feel uneasy as strange things have been known to happen there.

There are an incredible amount of nosalises here, which can be very troublesome since Metro: Last Light adds a limit to the amount of ammo you can carry. You can buy ammo in the beginning of the level if you are running low. However, in some places, one can use stealth; throwing knives are recommended. If you are not skilled in stealth and want some heavy firepower against these enemies, the Saiga-12 and RPK-74 are recommended. You can get them on previous levels or buy them at the start of the level. On some occasions you will have to fight packs of nosalises anyway, and there will be a boss battle with the rhino near the end of the level. All this can use up a lot of ammo, so it's advisable to take a few claymores to use against the rhino. On Ranger modes, this kills her in two hits.

This level also introduces yet another strange phenomenon, known as the Darkness. Similar to the "Dark Star" anomaly, it is a rarely encountered phenomenon with inexplicable effects on its environment. Unlike the aforementioned Dark Star however, the Darkness is formless and invisible; its presence is only known by its effects on electrical illumination, preventing the use of Artyom's flashlight or night vision goggles. Your only source of portable lighting is your lighter, which you can use to ignite some torches found throughout the level. Should you wish to shoot while using the lighter, adding a laser sight to your weapons to help with accuracy is recommended. Night vision scopes are unaffected, however, and can be used to navigate the Darkness with ease.

On several occasions throughout the level, Artyom can hear gunshots and see muzzle flashes in the distance. The first time is when he's walking down a ramp after you kill the nosalis in a QTE after the lift is destroyed. The next is after going through the door that requires a crank to open. On each occasion, upon reaching the location of the gunshots, several heavily mutilated human corpses and dead nosalises are present. There are many other recently killed men, who seem to be part of Lesnitsky's squad given their uniforms, that can be found, with their gear and ammo laying around them and up for the taking.

For complete "Metro Last Light Redux" gameplay follow the below link
https://www.youtube.com/watch?v=pESII2OCwAk&list=PLdoNkV8cp6GfUkYKOfaeL8uSRAmtqDyk3

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