Metroid Dread Final Boss - dodging the machine gun by standing still

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Published on ● Video Link: https://www.youtube.com/watch?v=NgTzCY1xX1k



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Duration: 2:41
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Original Reddit post: https://www.reddit.com/r/Metroid/comments/qflsff/i_somehow_took_no_damage_while_spoiler_end_boss/

Here we have a nice way to avoid one of the most annoying attacks from phase 2 of the final boss in Metroid Dread. It's easy to execute and low risk, all you have to do is a running melee away from the boss!

Small Update:
It depends on the previous attack how many shots will hit you before they all miss, since they'll have a set position he starts aiming from (depending on RB's relative position to Samus, this was all tested with being close to him). I got the stomp and hyper beam as previous attacks to be no hits 100% consistent, and the dive as mostly no hits but you have to get farther away which means less time to set up, also the dive can be at many vertical positions, I was only able to consistently test at ground level.
Of course if he does a beam burst directly after another beam burst, the variance is too much to test even if you know the attack that occurred before the previous one because the burst itself can last a variable time.







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Metroid Dread Statistics For EODTex

At present, EODTex has 184,395 views spread across 39 videos for Metroid Dread, with His channel publishing over 2 days worth of content for the game. This makes up 34.50% of Metroid Dread content that EODTex has uploaded to YouTube.