Metroid Prime 3: Corruption 100% Walkthrough Part 5 - Missile Launcher
Here's a walkthrough of me going through Metroid Prime 3: Corruption for Wii on Hyper Mode (aka Hard Mode). I am getting a 100% completion in pickups, logbook completion, and Credits/Friend Vouchers. Also, one thing to note is I'm playing on a new DVD Recorder, which sadly has a half second of so lag response time. So yeah, my aiming may be off at times.
After fighting three Pirates over an Energy Cell, Samus head on forward, having some luck being able to get back into the ship from space. I get the Missile Launcher, letting me be able to go on forward.
Items acquired:
Energy Tank x1
Missile Launcher
Scans acquired:
Armored Pirate Militia (Creatures) *scan before all gone*
Crawlmine (Creatures)
Crawltank (Creatures)
Bomb Slot (Research) *scan before use*
Main Item List:
Missile Launcher [x]
Grapple Lasso
PED Suit
Grapple Swing
Ice Missile
Ship Missile Launcher
Hyper Ball
Boost Ball
Plasma Beam
Screw Attack
Ship Grapple Beam
Seeker Missile Launcher
Hyper Missile
X-Ray Visor
Grapple Voltage
Spider Ball
Hazard Shield
Nova Beam
Hyper Grapple
Expansions:
Missile Expansions - 0/50
Energy Tanks - 1/14
Gunship Missile Expansions - 0/8
Energy Cells - 0/9
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