Mod Corner - Xmen: Ravages of Apocalypse

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X-Men: The Ravages of Apocalypse is a first-person shooter video game. It was developed by Zero Gravity Entertainment and released for PC only in 1997. The game was built with the Quake engine and requires the original version of Quake to be played, as the result, the game acts as a expansion of Quake.

The Ravages of Apocalypse features fourteenlevels, a soundtrack composed by Method of the W.O.R.M, replaces the original Quake weapons with new designs, and all of the enemies in the game have been replaced with cyborg clones of popular X-Men characters, each with their own super powers; for example, Wolverine has his healing factor, Archangel is immune to rockets, etc. X-Men: The Ravages of Apocalypse was one of the first total conversions to feature a high profile property.







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