Modern Combat 4: Zero Hour - News Update #2: Multiplayer Game Designer Interview!
Awesome! More info soon hopefully! Also a big thanks to Esther & Patric for the info!
Most Noticeable Parts in Interview:
1. "We added a new attachment system that creates thousands of possibilities for weapons. I needed to make sure that specific combos were not overpowering. Balancing all of these possibilities can be very challenging, and I love good challenges!"
2. "We have better maps, better weapons, new modes and we have stronger gameplay in general. MC4 is without any doubt a huge improvement over MC3. If the fans liked MC3, they'll definitely love the new installment, but it's sometimes hard to even meet fan expectations in some aspects."
3. "I worked a lot on multiplayer, so I hope they'll enjoy that the most. But the solo campaign has also turned out to be something pretty remarkable. We've made improvements to the AI, so it's more adaptive and varies according to the situation. For multi, they can expect a refreshingly new perk system, a new weapon system and new game modes. I think players will also be very pleased to see how fluid movement has become in multiplayer, thanks to a new tactical movement mode."
** NO COPYRIGHT INTENDED ALL RIGHTS OF MC4 BELONG TO GAMELOFT**
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