Mugen - Brutal Doomguy WIP

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Published on ● Video Link: https://www.youtube.com/watch?v=gpHQr_Zf_kQ



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I've been planning to make a better Doomguy for Mugen for a long time, because what we have is pretty lame. Three months before, I managed to collect the right sprites. And in the last few weeks, I did most of the regular and super moves.

As you might have guessed, this wont be around the classic Doomguy, since that seriously lack of useful but needed sprites. Thanks to the numerous mods, and sprite sheets around on the net, you can find them, even if it's a bit of a slog. Finding, ripping and editing the regular but necessary moves like crouching, jumping, guarding, etc. was maybe the most time consuming part. (Ironically, fatality moves was maybe the easiest one. Talking about fatalities, there will be quite a variety.)

It also worth to mention I plan to make him as a configurable character, so you can choose from several options. Like if you want to hear one liners, or you prefer the classic, silent Doomguy, etc.







Tags:
classic
doom
doomguy
doom guy
doommarine
doom marine
doom slayer
doomslayer
fps
game
fighting game
freeware
mugen
engine
DOS
oldschool
WIP
work in progress
mugen character
character demo