MvC2: Guile Combos Throw by SirNoobel [Then Tech-Hit]
Since the Assist (Iceman) was still in hitstun (from Guile's Flash Kick) when the Guile Air-Throw activated, the game engine registered the throw as part of the combo.
The fascinating element is that Charlie escaped the combo by tech hitting the throw. In most cases it is not possible to escape combos in MvC2, but this is a special exception since it involves a throw. The only types of throws that cannot be escaped (tech-hit) are command throws (Spiderman Web Throw, Hulk Gamma Tornado, Zangief Spinning Piledriver, Omega Red Carbonadium Coil).
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