My Problem with Simplified Control Schemes in Fighting Games

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Published on ● Video Link: https://www.youtube.com/watch?v=zJVd5CdA0GY



Guilty Gear Xrd
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Duration: 7:50
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The option for simplified control schemes in fighting games are neither new nor unheard of. Yet whenever a game comes out with the option of simplified controls, a debate breaks out. Clearly, there must be some problem, and I think the developers can help address this.

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I apologize for the long hiatus, but I'm finally getting back into making videos. The second part of Fighting the Game has been something I've been actively working on for about a month as of the time of this video being published, but it's turned out to be a much larger project than I expected. I'm still working on it, but I plan on releasing smaller videos in the meantime, mainly to break the monotony of the editing process.

I appreciate the patience and support you've all shown for me during my break.

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Sources in order of appearance:

Video:
Guilty Gear Xrd Rev 2 Opening Movie
BlazBlue Centralfiction 2.0 Opening Movie
Aggie Gear: https://www.youtube.com/watch?v=ugD3QVPvTms
El Portel Stream Archive: https://www.youtube.com/watch?v=vt3phmVHVLY
Street Fighter: https://www.youtube.com/watch?v=1INU3FOJsTw

Music:
Street Fighter V - Kanzuki Beach Theme
Guilty Gear Xrd Sign - Birthday Train
Guilty Gear Xrd Sign - Jack-a-Dandy
Street Fighter V - Karin Theme

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Twitch: https://www.twitch.tv/elportel
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Currently, El Portel has 564 views for Guilty Gear Xrd across 1 video. His channel published less than an hour of Guilty Gear Xrd content, less than 0.04% of the total video content that El Portel has uploaded to YouTube.