Netherguild Gameplay - Turn-based Tactical Roguelite Dungeon-crawler Indie Game

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Netherguild is a turn-based tactical roguelite dungeon-crawler, where you command expeditions below the earth in a desperate attempt to cure a strange plague. Explore, camp, and fight as far as you can before heading back to resupply.


Overview:

Key Features:

Bonfires:
Construct campfires underground, rest and eat next to them. The food items you consume affect your guild members and the rest of your expedition, with passive effects, permanent changes and more!

Combat:
Learn how to defeat different enemies (and when to flee) in combat. Hitting enemies requires no RNG - so you can depend on your abilities, but watch out for tricky enemies that are immune to your strategy, unfortunate circumstances and surprises!
In Netherguild, combat is another form of resource management- how can you prevent your characters from getting hurt, or receiving harmful debuffs? When is it the right time to use a powerful ability, when should you save it for later?

Oddities:
Different oddities you find underground will present you with various choices that may affect your expedition and the game world at large.
The World Above: While you explore below, different events may happen above-ground, presenting opportunity and choice when you return from expeditions.

Additional Features:

• Roguelite with Persistence and Story: Keep your characters at the end of each expedition (if they survive), equip them with powerful items and level them up over time. Netherguild's story progresses the more you explore and find out about the secrets of its world.
• Dungeon Crawling Resource Management: Powerful abilities have a limited amount of uses. Your characters have limited inventory space. What is more important? The priceless loot you bring up back to the surface, or the firewood logs that let you descend even deeper?
• Original Game World: Netherguild may be fantasy, but don't expect it to play by genre conventions at all; No Orcs, no Elves, and no wizards casting fireballs. Expect to find strange biospheres and denizens far underground.
• Cute Voxel Aesthetics: Contrasted by a story with serious themes, as you face against plague and conspiracy!


David Vinokurov from Palestine

Netherguild is developed by David Vinokurov, a solo indie dev from Israel. Before Netherguild he gained production experience as a freelance for a few years working on games and various small projects like his [world map generator](https://superobot1.itch.io/world-map-generator). Currently he is working on his debut game Netherguild, which is planned to release in Steam Early Access in 2022.

In his free time David runs tabletop RPG games for his friends, in which wild and unspeakable shenanigans occur.



#gameplay #Netherguild #indiegames




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