New Contextual Workflows for Faster Prototyping | SIGGRAPH 2021

New Contextual Workflows for Faster Prototyping | SIGGRAPH 2021

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Make sure others can see your vision as clearly as you do. Prototyping, blockout, and level design are all critical components to the successful liftoff of an idea, and they rely heavily on a fast and intuitive workflow. Join Gabriel Williams as he shares new contextual workflows in Unity to enable creators of all kinds to prototype faster. This session will cover overlays, in-scene creation tools, tools ecosystem, splines, and ProBuilder improvements. Creators can learn how to leverage these enhancements so they can better build out their wild ideas.

Visit Unity Siggraph 2021 for more sessions: https://on.unity.com/3lsBrfZ

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Unity3d
Unity
Unity Technologies
Games
Game Development
Game Dev
Game Engine