NEW TRAIT SYSTEM IN STARFIELD - What does it add to the game?
In this Starfield News video, we're taking a look at the new Trait System in the upcoming Xbox game, Starfield.
The Trait System is a new mechanic in Starfield that will change the way you play the game. By selecting Traits, you can customise your ship and abilities to reflect your playing style.
So, if you're a fan of the strategic genre games, be sure to check out Starfield when it comes to Xbox next year.
Starfield character traits
Alien DNA
You volunteered for a controversial experiment that combines alien and human DNA. As a result, you start with a higher health pool and greater endurance, but healing items aren’t as effective.
Dream Home
You own a luxurious, customizable house on a peaceful planet! Unfortunately, it comes with a 50,000 credit mortgage with GalBank that has to be paid weekly.
Empath
You are deeply connected to the feelings of others. Performing actions your companion likes will result in a temporary increase in combat effectiveness. But, performing actions they don’t like will have the precise opposite effect.
Extrovert
You’re a people person. Exerting yourself uses less oxygen when adventuring with human companions, but more when going alone. (Can’t be combined with introvert.)
Freestar Collective Settler
You gain access to special Freestar Collective dialogue options, and better rewards from some missions given by the faction. But, crime bounty towards other factions is greatly increased. (Can’t be combined with any other faction allegiance trait.)
Hero Worshipped
You’ve earned the attention of an annoying “Adoring Fan” who will show up randomly and jabber at you incessantly. On the plus side, he’ll give you gifts…
Introvert
You really need your alone time. You have more endurance when adventuring alone, but less when adventuring with other human companions. (Can’t be combined with Extrovert.)
Kid Stuff
Your parents are alive and well, and you can visit them at their home. But 10% of all the money you earn is deducted automatically and sent to them.
Neon Street Rat
You grew up on the mean streets of Neon. You gain access to special dialogue options, and better rewards from some missions on Neon. Crime bounty by other factions is greatly increased. (Can’t be combined with any other faction allegiance trait.)
Raised Enlightened
You grew up as a member of the Enlightened. You gain a significant discount at the organization store, but lose access to Sanctum Universum store. (Can’t be combined with any other religion trait.)
Raised Universal
You grew up as a member of the Sanctum Universum. You gain a significant discount at the church store, but lose access to the Enlightened store. (Can’t be combined with any other religion trait.)
Serpent’s Embrace
You grew up worshiping the Great Serpent. Grav jumping provides a temporary boost to health and endurance, but health and endurance are lowered if you don’t continue jumping regularly – like an addiction. (Can’t be combined with any other religion trait.)
Spaced
Your body has become acclimated to space. Health and endurance are increased when in space, but decreased when on the surface. (Can’t be combined with Terra Firma.)
Intro - 00:00
Todd Howard on Traits 00:42
Alien DNA 01:56
Dream Home 02:29
Empath 03:05
Extrovert 03:38
Freestar Collective Settler 04:08
Hero Worshipped 04:53
Introvert 05:19
Kids Stuff 05:40
Neon Street Rat 06:08
Raised Enlightened and Raised Universal 06:37
Serpent's Embrace 07:11
Spaced 07:52
Outro 08:16
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