Niagara - Update 5
https://1drv.ms/u/s!AoPEwcmh86n11GitJ9jFTPx-WTUl?e=lWmSb1
Tree made for this if anyone wants it. (Very Low Poly with LODS)
Open zip, copy folder to clipboard, put folder in your level so that it has its own folder.
Import in from asset browser for just a static tree.
Create a Forest Brush/Mesh to use it as a Forest Item (blows in wind)
https://1drv.ms/i/s!AoPEwcmh86n11Gmi578t_7TGZy27?e=bsB6rx
settings for the wind in the forest mesh settings for tree...
The blue box, is the wind emmiter settings.
There is also wind settings for bushes.
You will have to go to the game install folder to the settings.json to change the forest wind distance if you want them to blow far away like here...
In D:\Steam\steamapps\common\BeamNG.drive\settings
you will see Defauls.json
Open it up and change local from 25 to 1000
25 is default distance.
save
Control L if in game already to update. If you edit it while game is running. that is after you save the change you made.
The setting is like the very last setting in that defaults.json
line 321
"windEffectRadius" : [ "local", 1000 ], // meters around the camera that ForestItems are affected by wind. Note that a very large number with a large number of items is not cheap.
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