No Promises Q&A & Developer Playthrough + Commentary

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No Promises FAQ:

Q: Why did you cancel NP?
A: "The mod got cancelled due to a leak from a close friend of the creator, whom even after knowing each other for years, had betrayed the creator and broke the agreement for playtesting. This put a lot of emotional distress on the developers and other playtesters, since everyone involved in development were also close friends with the individual who leaked the mod. Combined with the fact that all the surprise and build-up had been spoiled, the developer team lost morale and excitement from working on the mod, and no longer had any interest in continuing progress."

Q: Why did you not add Noise's/Pizzelle's Moveset?
A: We were convinced they would be slower in endgame, and we did not have the confidence to accurately port their movesets due to a lack of experience using them.

Q: Who is Olive, and where did she come from?
A: Olive is a character from Odsters' game, Fanatic Theatre (Discord server: https://discord.gg/kZMBN2YH), and he asked me during development to merge with NP so he could work on both projects simultaneously.

Q: Are you aware of how grindy the mod is?
A: Yes, and we apologize. We did not get to the polishing phase of development, in which there were already plans to audit costs and add more multipliers (i.e. Interest) to make progression easier. This build you're playing was mostly just the main framework of the mod, so there's a lot of elements that we didn't get a chance to change.

Q: Why did you make the mod YYP?
A: It was always intended to be YYP, and then after a few weeks of the mod being released, we would have hosted a modding discord with access to the Decomp for people to make their own mods of.

Q: Why are we not allowed to make mods of NP?
A: Basically, we don't believe the community can accurately recreate and finish our vision of the mod, and so we want this to only definitive version of the mod to be played.