Not A Top 0.01% Lash Player.... Deadlock Gameplay

Channel:
Subscribers:
1,590
Published on ● Video Link: https://www.youtube.com/watch?v=1SW-34rYKos



Game:
Deadlock (2013)
Duration: 0:00
120 views
2


#deadlock #deadlockgameplay #moba
Some of the latest patch notes

09-01-2024 Update
Heroes

Infernus

Flame Dash now has 30% Slow Resistance

Ivy

Air Drop self cast time reduced from 2 to 1.3

Seven

Storm Cloud: Spirit Power DPS scaling reduced from 0.8 to 0.7

Viscous

Puddle Punch base cast range from 60m to 40m

Puddle Punch T2 damage from +50 to +35

Puddle Punch base cooldown increased from 24 to 28

Puddle Punch now knocks people less high into the air

Base clip reduced from 24 to 20, Alt Fire now requires 5 bullets

General Changes

Rope climb speed increased from 11 to 13

Rope activation range increased from 2.2m to 2.4m

Fixed an HTML parsing exploit with builds

08-29-2024 Update
General Changes

Added a new Profile page that displays a breakdown of recent matches and all-time player and hero statistics (Note: the newly added stats 'Souls Collected' and 'Healing' are starting at 0 for all players)

Added Report button to ESC menu player list to allow reporting of teammates in-game

Improved visibility of report button on post-game screen

You can now drag-and-drop items between categories in Builds

Added search to the Public Builds list, you can search by keyword within build names

Newly published hero builds now store the language of the build

Added 'Show All Languages' checkbox in Public Builds list, can be unchecked to only see builds in your language

Fixed issue with builds list not updating when changing between heroes in sandbox

Added localization support for German, Polish, and Korean.

Matchmaking window is now open 1 hour earlier on weekdays and weekends

Players can only pause once per game

A team can only pause at most 3 times in total amongst all the players

The game application now flashes when the game is unpaused

Various client and server performance improvements

Added streamer setting to the options panel. Causes player names in the game UI panels to be hidden.

Added a Melee Trainer bot in the 'gym' area of hero sandbox

Added new "Game out of Date" status message at the top of the hud, so you can quickly know when there is an update rather than finding out at queue time

Added a checkbox on the post game survey to make it not show again in the future

Items now show their spirit power impact when using alt

Fixed profile match history not remembering the history page you were on

Added Heal Amp and Debuff Resist to the Vitality stats in the shop

Hero details on the dashboard now show spirit information with alt, rather than requiring you to be in-game (this was added in a hotfix patch recently)

The game will now prevent any quick ability upgrades for 2 seconds after death, to help prevent against accidental upgrades

Can now reliably spectate a friend's game via the Friendlist

Miscellaneous fixes to friends and party menus

Added unavailable state to Zipline UI when zipline is on damage cooldown

Spectating controls now use Left/Right mouse buttons to switch between players on a team and space to switch teams. This now works with free cursor mode, and you can still click on portraits/minimap to spectate individual heroes.

Added new respawn countdown music 5 seconds before respawn

Added alternate shop music which plays in the neutral shop

Spectator count is now shown in-game

Player names are now shown to spectators

Added object motion blur

Optimized performance of distance field ambient occlusion

Fixed selling an item not removing charges correctly. Now you can't buy Extra Charge and immediately sell it and keep that readied charge.

Fixed some tooltips not showing golden statue bonuses if it wasn't the direct stat (i.e. you got fire rate but bullets per second didn't show the golden statue)
Fixed Sharpshooter showing up in stats for bullet velocity even though it doesn't increase your bullet velocity
Fixed a bug that caused items in the build page to not be dimmed when the shop was out of range
Fixed bug with Lash not hearing his own Ground Strike impact explosion sound
Added new effects for Withering Whip
Updated Ethereal Shift effects

Fixed the disarmed spinner not showing up on your crosshair when you get disarmed

Fixed parts of Shiv's coat being considered a headshot

Build list will now refresh if you change heroes in the sandbox

Fixed Zipline speed from Base Guardian killing and Zip booster ability not stacking properly

Fixed Base Guardian boost not properly doing its ramp up and instead instantly being fast

Added custom effects for Abram's Seismic Impact T3 buff

Fixed a bug where someone could be holding down M1 and still be attacking when the magic carpet arrives

Updated Lash Grapple cast sound

Added Decay impact sound

Removed wind and city ambient looping sounds

Volume and playback tweaks to one shot ambient sounds

Removed vent sounds in places where vents had been removed

Fixed some spectator music bugs