Of Ambrosia 100%, Extreme Demon.

Subscribers:
345
Published on ● Video Link: https://www.youtube.com/watch?v=rVgwqFPRD80



Game:
Duration: 2:00
84 views
2


Discord: https://discord.gg/weYpnY659x

Attempts: 26008.
Current top (on the moment of beating this level): 176.
Enjoyment: 59/100, why? -20 because how awful the level went during first 5k attempts, -30 for last wave, but +9 for some useful and satisfying to pull off (and to find) bugs.

Comment: It's harder than it looks. Much-much harder. Last wave is hell, and that single part deserves to be top 150, especially at the end of the level. It's pure random, you can't do anything with that. A slightly different movement -- you're dead. It's so hard, you would never be consistent on that. It's basically impossible to be consistent on last wave, forget about it. I was so lucky to beat that two times in a row when I get to there after 99%. Ship have a cool pattern and even counting system. Wait until ship slightly in front of the text and start to count: 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3... 4, semi-spam, 1, 2, 3... 4, semi-spam, and so on. Obviously I won't pronounce that, but there's a record where I actually said that pattern outloud. You would know exactly where the teleport portal is, and if you've done that correctly, your movement should look like a nice swoop before teleportation, and ideally the angle your ship is tilting should be 0 when you do that. After that there's a visual indication where to hold and unhold with electricity above and below you, below one represent where you need to hold, and upper one is to where you should unhold, plus flashing screen red is also an indication to where to click, but don't fall to the trick after second buzzing noise on that wave part, it's actually off sync. And there's a lot of off sync parts, like in spider part. There's two skips on that part. If you just hold down before first buzzing noise, there's a crack in structures where you can squeze through. Same happens before third, but it's actually have 2 frames window, before you either get teleported or miss the crack, it could be harder if you already understand the trick with electric zap flashes (same with first skip, I actually don't like it). Second wave is pure click pattern, there is a trick at the end of it with red flashes again, it shows where you need to click, but you can actually skip it. Spider also click pattern, but for some reason I kept dying on the transition into the first teleport portal in this part, this is why I started to spam-hold. When you spam, but after each click you are holding, so you would more likely buffer click, and I start doing that either after green orb, when teleported or on it. Both pretty consistent. UFO is tricky, you can buffer click in the transition, actually, but it makes next two clicks much harder with small error room up to 3 frames, but it's objectively more consistent. After that there's nothing interesting, just yolo last wave part (which took me, I'm not joking, 12 attempts before I got it), and then trust the music, since it's end is actually shows you where you should unhold (with slight unsync, obviously), and here we go, you beat it.

Previous records: https://youtu.be/CXKSpmLInH0 , https://youtu.be/-PxURc4rUtk , https://youtu.be/SGp0a6WEqqo , https://youtu.be/IEtgcAJOang , https://youtu.be/-V37GL_dy0E , https://youtu.be/s0JtxOGyqZA , https://youtu.be/4n6ya9RTFt4 , https://youtu.be/QKZOZPUHwns . Also, keep in mind, I don't record clicks if I think that the record is insignificant.







Tags:
geometry
dash



Other Statistics

Geometry Dash Statistics For Klaif Niankovsky

At present, Klaif Niankovsky has 87,470 views spread across 205 videos for Geometry Dash, with his channel uploading 4 hours worth of Geometry Dash videos. This makes up 70.82% of the content that Klaif Niankovsky has uploaded to YouTube.