OpenBOR Game Debugging! Why Does X Game Crash! Mini Classics! OpenBOR Xtreme! Ikari Warriors 2010!
This is one of the absolutely most common things brought up to me...Why does X Game Crash on Y OpenBOR Engine Emulator/Core. I Debug Ikari Warriors 2010, as an example of one troublesome game. TMNT Rescue Palooza and Jennifer are other examples we have contended with in the past, "crash", "load issue", wise. And, of course, games, such as Power Rangers, He-Man, GI Joe, Night Slashers...The list goes on and on and on:)
In any case, a little light understanding of how things works can go a long way, in at least getting some of these up and running. Ideally, I would love the developers who originally worked on said Games for the "OpenBOR Engine", to be involved in the process. But, many of them have simply moved on and aren't easily contacted nowadays.
But, the ones I have had the pleasure of communicating with, personally, have been great...such as Douglas Baldan AKA O Ilusionista...who worked on Avengers United Battle Force...And, he helped debug it for usage with the Mini Classics:) And, Dantedevil, who worked on Mortal Kombat Chosen One, and so on, and so on!
More fun stuff for the Next Release. More OpenBOR videos to come! I am hoping to push a Release out by early July!
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Currently, KMFDManic has 2,565 views for Ikari Warriors across 4 videos. Ikari Warriors has approximately 1 hour of watchable video on his channel, making up less than 0.46% of the total overall content on KMFDManic's YouTube channel.