
Orbiting the camera around a central object in DAZ Studio
In this episode I'll show you how to rotate/orbit your camera around an object in the centre of your scene. This is an alternate way of creating turntable animations. We'll use a Null helper object to which we parent the camera, then rotate it. Anything you want to remain stationary in your scene needs to be parented to this null.
I've described a somewhat easier approach to getting the same effect here: https://youtu.be/wtLoSLi06uk
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