Paper Mario But Every Move Has Knockback [END]
Another quick one-off "mod showcase". Not really a mod, though. More a single gecko code. All it does is give every single attack in the game a knockback effect. Mario, partners, enemies, items, special moves AND EVEN THE STAGE ITSELF. This makes for an infinite amount of weird move interactions.
To show off this code, I am playing the Infinite Pit mod by Jdaster64.
In this mod, Mario will be fighting an infinite amount of random enemies that only grow stronger the farther he goes. How far will he make it before he meets his end?
There's random rewards, badges, partners, Special Moves, balance changes AND MORE! I couldn't do this mod justice in a single description, so I would highly recommend checking out the guide.
GUIDE ►https://bit.ly/3jjSnkU
DOWNLOAD ►https://goo.gl/vjJjVd
Join my Discord ►https://discord.gg/FFEz5jF
$Cascading Gulp Knockback on All Attacks (Jdaster64)
c20fd7ac 00000002
3ae00006 9ae6006d
7cd73378 00000000
04352fbc fffffffb
0437ce40 80189d30
0437ce44 00000001
* Note: last two lines make recoil damage always 1; replace the 1 in the last code to make it a different amount, or remove the lines to have it always use Yoshi's Gulp power.
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