PAX UNPLUGGED 2017 - Becoming a Game Publisher: Pitch or Print?
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Should you find a partner to bring your amazing game idea to market or should you go into business to publish yourself? The rise of Kickstarter has fundamentally changed the answer to this question for many entrepreneurs - but sometimes new information brings us back to the same place we started from.
This panel will cover a range of topics including how to pitch your game to a publisher, how to evaluate the market for self-publishing, and what kinds of hybrid options are now available.
PANELISTS
Ryan Dancey [COO, AEG], Luke Peterschmidt [Partner, Fun to 11]
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PAX UNPLUGGED 2017
PAX UNPLUGGED
PAX
UNPLUGGED 2017
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Becoming a Game Publisher: Pitch or Print?
Becoming a Game Publisher
itch or Print?
Pitch or Print
Ryan Dancey [COO
AEG]
Luke Peterschmidt [Partner
Fun to 11]