PC Longplay [504] Soldier of Fortune II Double Helix (part 1 of 3)
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Played by: mihaibest
Soldier of Fortune II: Double Helix is a video game created by Raven Software, a sequel to Soldier of Fortune. It was developed using the Quake III: Team Arena engine. Once again, Raven hired John Mullins to act as a consultant on the game.
The series' focal point, graphic depiction of human bodily dismemberment, makes another appearance in Soldier of Fortune II. GHOUL 2.0, as the new engine was called, features 36 gore zones, allowing for increasingly detailed depictions of gore and carnage.
In contrast with the first game, Soldier of Fortune II has a more diverse number of real-life weapons. Several of the weapons can have special attachments such as a laser sight. In the single player campaign, it is also possible to have mixed akimbo weapons.
Unlike the original game, there are no futuristic weapons or sci-fi elements. The most advanced weapon encountered is the OICW, which is based on a former weapon prototype of the United States military. -
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