PC The Last of Us Part 1 v 1.1.0.0 vs 1.0.5.1 Build Comparison Update Performance Patch 13 Jun

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New Patch 1.1.0.0 (13 Jun Update) - Medium Preset is more demanding (new very low preset added)
A patch for The Last of Us Part I is now live. This update primarily focuses on performance improvements, Steam Deck performance, various crashes, and more.

Alongside this patch, The Last of Us Part I is now Steam Deck Verified. You will find the latest patch notes for Steam Deck below.

Downloading this patch will trigger a full shader rebuild.

Optimizations to improve global CPU and GPU performance throughout the game
Overall improvements to texture and environment loading
Improved shader compilations times
Fixed a crash that could occur after changing custom controller settings
Fixed a crash that could occur in Photo Mode when saving images in 4K
Fixed a crash that could occur when playing on Ultra graphics preset with DLSS enabled
Fixed a crash that could occur when using a mouse with a high DPI
Fixed a crash that could occur when entering Options - Graphics
Fixed multiple crashes affecting players with Intel GPUs
Fixed an issue where players could lose the ability to aim or shoot immediately after exiting menus
Fixed an issue where the Flashlight tutorial would not leave the screen if ignored
Fixed an issue where exiting Photo Mode could cause the player to throw an equipped item
Fixed issues where players could see outside the game world in some locations
Addressed issues where screen tearing could still occur with V-Sync enabled
Fixed an audio issue that could occur when using a USB audio device alongside Spatial Audio Plug-Ins
Added support for players using third-party audio drivers
Fixed an issue where changing graphics presets (Options - Graphics - Graphics Presets) in-game would not save
Fixed an issue where the Speedrun timer could roll back after a crash or when quitting to desktop
Fixed an issue where scrollable menu descriptions could not be navigated with a mouse scroll wheel
Updated the QTE button UI to correctly display when using Xbox controllers
Corrected several in-game, menu, and text-to-speech translation errors
GPU Performance HUD more accurately displays usage when launched, CPU Performance HUD now more accurate
Corrected an issue where the Aiming Mirror settings did not affect motion sensor aiming
Fixed an issue where settings would not Reset to Defaults if players had any of the menu drop downs still open
Fixed an issue so that scrolling in Photo Mode does not affect the in-game camera
Fixed an issue where the game could reset a user’s Monitor setting when launching the game
Fixed an issue where the shader loading could be shown as complete before it actually was
Fixed an issue with Corsair and Logitech device LEDs turning off on start-up
Display settings are now saved per device and not shared through cloud saves
[The Suburbs] Fixed a crash that could occur in the sniper fight
[The Suburbs] Fixed an issue where Sam would appear wet during a cinematic in a dry area
Added a new Very Low graphics preset (Options - Graphics - Graphics Presets)
Added a new AI Quality setting in the graphics menu (Options - Graphics)
Added a new Dynamic Lights Quality setting in the graphics menu (Options - Graphics)

Overall improvements to performance while playing on Steam Deck


More on: https://feedback.naughtydog.com/hc/en-us/articles/16476165410836


GTX 1060 6GB | i5-13400 Benchmark * Performance Test 60 FPS 1080p Medium Graphics | Steam
Game: The Last of Us™ Part I PC Gameplay
Max FPS: Unlimited
Game on SSD / Recorded with Nvidia ShadowPlay 60FPS
(FPS loss when recording 1080p: 2%~6%)

In a ravaged civilization, where infected and hardened survivors run rampant, Joel, a weary protagonist, is hired to smuggle 14-year-old Ellie out of a military quarantine zone. However, what starts as a small job soon transforms into a brutal cross-country journey.


#TheLastOfUsPartI #TLoU #Remake #PC

+ CPU: Intel Core 13th Gen i5-13400 @ 2.5GHz (Turbo 4.6GHz) (new Cooler 95wTDP [still not good enough] - Limited by 90º)
+ GPU: NVIDIA GeForce GTX 1060 6GB GDDR5 (PNY) [Overclocked]
++ (Overclock Core Clock +180MHz | OC Memory Clock +550MHz | Power Limit 105%)
+ RAM: 32,0GB (2x16) DDR4 - Dual-Channel @ 3200MHz
+ Games SSD NVMe R/W: 3.400 MB/s 3.000 MB/s
+ System: Windows 11
+ Monitor: VG32VQ1B Gamer Asus TUF 31.5', 165 Hz, 2K QHD

+ MSI Afterburner + Rivatuner Statistics Server + CapFrameX + Aida64 + HWiNFO FPS Overlay Benchmark




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Other Statistics

The Last of Us Part I Statistics For KyoKat PC Gameplay | Benchmark

KyoKat PC Gameplay | Benchmark currently has 173,625 views spread across 25 videos for The Last of Us Part I. The game makes up 6 hours of published video on his channel, making up less than 0.70% of the total overall content for The Last of Us Part I on KyoKat PC Gameplay | Benchmark's YouTube channel.