Phoenix Wright: Ace Attorney Playthrough | Part 29

Phoenix Wright: Ace Attorney Playthrough | Part 29

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Welcome back to Phoenix Wright: Ace Attorney! As always I hope you enjoyed the video, if you want to see more content like this then please consider subscribing.

What is Phoenix Wright: Ace Attorney?

Phoenix Wright: Ace Attorney is a visual novel adventure video game developed by Capcom. It is the first entry in the Ace Attorney series; several sequels and spin-offs were produced, while this game has seen further ports and remasters for computers, game consoles, and mobile devices.

The story follows Phoenix Wright, a rookie defense attorney who attempts to have his clients declared "not guilty". Among other characters are Phoenix's boss, Mia Fey; his assistant and Mia's sister, Maya; and prosecutor Miles Edgeworth. The player controls Phoenix through two sets of sections: investigations and courtroom trials.

During investigations they gather information and evidence. During trials they cross-examine witnesses, and answer questions from the judge, the prosecutor, and the witnesses. The story is split into five cases. The fifth was introduced in the Nintendo DS version to take advantage of gameplay elements using the handheld's touchscreen not available in the original Game Boy Advance version.

Phoenix Wright: Ace Attorney is a visual novel adventure game where the player takes the role of Phoenix Wright, a rookie defense attorney, and attempts to defend their clients in five cases. These cases are played in a specific order. After finishing them, the player can re-play them in any order.

Each case begins with an opening cinematic cutscene showing a murder; shortly thereafter, the player is given the job of defending the prime suspect in the case. The gameplay is divided into two sections, investigations and courtroom trials.

During investigations, which usually take place before or between trial sessions, the player gathers information and evidence by talking to characters such as their client, witnesses, and the police. The player can move a cursor to examine various things in the environment.

By using a menu the player can move to different locations, examine evidence, and present evidence to other characters. By showing certain pieces of evidence to some witnesses, the player can access new information.

In the game's fifth case, created for the DS version and used in all subsequent releases, the player is able to examine evidence more closely, rotating it to view it from all sides, and zooming in or out on it using touchscreen controls; they are also able to move a cursor to investigate specific parts of the evidence. The fifth case also features forensics tests the player can use at crime scenes to find clues.

The player can spray luminol by tapping areas they want to examine on the touch screen allowing them to see otherwise invisible blood stains. They can touch the touch screen to apply aluminum flake powder to search for finger prints. After applying it, they can blow into the microphone to reveal the prints. Once the player has gathered enough evidence, the investigation section ends.

During the courtroom trials, the player aims to prove their clients' innocence; to do so, they cross-examine witnesses. During these cross-examinations, the player aims to uncover lies and inconsistencies in the witnesses' testimony. They are able to go back and forth between the different statements in the testimony and can press the witness for more details about a statement.

When the player finds an inconsistency, they can present a piece of evidence that contradicts the statement. In the Nintendo DS version, the player can choose to press and present by using vocal commands. In the Wii version, players have the option to present evidence by swinging the Wii Remote.

At certain points, the player has to answer questions from the judge, the witnesses, or the prosecutor through a multiple-choice answer selection, or by presenting evidence that supports Wright's claims.

A number of exclamation marks are shown on the screen; if the player presents an incorrect piece of evidence, one of them disappears. If they all disappear, the client is found guilty and the player must restart. When the player solves a case, they unlock a new one to play.

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