Pizza Longplay (Commodore 64 Game)
Pizza Longplay (Commodore 64 Game) -
Pizza is a logical puzzle game developed by S. Erlewine and Harriet Hungate and published by CUE, Inc. in 1981 for the Commodore 64. Despite its simple pizza delivery theme, it's actually classified as a logical game rather than an action or simulation title.
The game presents players with a basic coordinate grid system reminiscent of Battleship, where the objective is to guide pizza delivery drivers to customer locations marked by letters on the grid. Players act as dispatchers, receiving requests from drivers who ask straightforward questions like "how many across?" or "how many up?" to reach specific coordinates. The player must count the grid squares and provide the correct numerical directions.
The mechanics are deliberately elementary, making it accessible to players of all ages and skill levels. The challenge comes not from complex puzzles but from basic counting and coordinate recognition. Success earns the player money while mistakes result in customer complaints and financial penalties.
As a product of the early 1980s home computer era, "Pizza" represents the kind of educational and casual gaming software that was popular on platforms like the Commodore 64. Its classification as a "logical game" reflects the era's approach to categorizing software that combined simple entertainment with basic educational elements, even when the actual gameplay was quite straightforward.
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