PKMN X/Y - My Battle Maison 200 Win Team

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Published on ● Video Link: https://www.youtube.com/watch?v=IfTrRoEGkWs



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It took me some time to come around and try this, plus after coming close a few times only to lose and start over, but I finally did it. 200 wins at the battle maison (give or take 500 or so...). I'd only seen 2 vids that say what teams did it for them, but I eventually edited them for my own pleasing. Plus I noted what PKMN the maison would throw at me so I wouldn't mess up. The vid is just what happened during the hardest Maison Run: the 50th Super Multi Battle finale (with the Digimon World 2 Boss Theme just because).

The Team:
Kangaskhan w/Kangaskhanite
Adamant Nature [+ATK, -SP.ATK]
EVs: 6 HP / 252 ATK / 252 SPD
IVs: 31 HP / 31 ATK / 31 DEF / 31 SP.DEF / 31 SPD
Scrappy Ability
*Earthquake
*Sucker Punch
*Power-Up Punch
*Return
Pros: Can outrun anything with base speed of 80 (except Gallade), KO a lot in one turn, and endure a lot of attacks without worrying about a CritiKill.
Cons: Easy target for Will-o-Wisp, Toxic, Thunder Wave, Hypnosis, and Fighting-type moves.
Info: Power-Up Punch was made for Mega Kangaskhan. It can damage (and possibly KO) enemies while giving a free Swords Dance. After that, almost nothing can stop her. In times without the Punch, the other moves can KO some others who are slower; Earthquake is for Chandelure, Heatran, Luxray, and others that aren't floating. Sucker Punch is for Alakazam, Gengar (as long as he hasn't used Destiny Bond), Delphox, ect. Power-Up Punch can even KO Aurorus for a 2 free power ups (1 if the first hit is critical -_-). Return is pretty much for anything else that doesn't resist normal moves. There may come times where you have to sacrifice her just so you don't lose any of your walls (or for Gliscor to get a BURN)

Blissey w/Leftovers
Bold Nature [+DEF, -ATK]
EVs: 252 HP / 252 DEF / 6 SPD
IVs: 31 HP / 31 DEF / 31 SP.DEF / 31 SPD
Natural Cure Ability
*Seismic Toss
*Toxic
*Protect
*Soft-Boiled
Pros: Can wall tons of Special Sweepers. Great at stalling.
Cons: Physical Fighting-type STAB moves can pretty much KO it with ease.
Info: Where Mega Kangaskhan can't go on due to a Special Sweepers, Blissey comes in. She can go pretty long even with a burn. If the status moves has her in a bind, switching will cure it, which is great if she gets badly poisoned. Seismic Toss will always deal 50 damage. Toxic takes care of healers. Protect + Softboiled is for stalling and healing respectfully. Unfortunately, she can't do anything against Gengar.

Gliscor w/Toxic Orb
Impish Nature [+DEF, -SP.ATK]
EVs: 252 HP / 20 ATK / 232 DEF / 6 SPD
IVs: 31 HP / 31 ATK / 31 DEF / 31 SP.DEF / 31 SPD
Poison Heal Ability
*Acrobatic
*Fling
*Protect
*Substitute
Pros: Great Fighting-type counter and a solid wall.
Cons: Can't take most special attacks, especially Ice and Water. Hard/Risky to switch into Fire-types and those who can give BURNS.
Info: Poison Heal combined with Protect + Substitute is GODLY. After repeating those two moves over and over, you only lose 1 HP after every turn! He can even stall out and evade ice threats like Hariyama due to Ice Punch, Regice, and other slower PKMN who use Ice-type moves. I choose Acrobatics and Fling over other moves such as Earthquake, Aerial Ace, Ice Fang, ect. because, once Gliscor gets poisoned thanks to his Toxic Orb, he won't need it anymore, and can Fling it onto the foe to deal a bit of damage and poison them (if possible), but he only gets one shot. Afterwards, Acrobatics gets powered up to 110, which is stronger than Earthquake AND can take out most Fighting-types. Substitute is also great for annoying PKMN like Walrein who has Fissure, Sheer Cold, Rest, & Sleep Talk (and an item that increases evasiveness). Plus, if you get the chance, you can keep the substitute for the next PKMN to come out and get a free chance to Fling/Acrobatics/Protect against the enemy.

Overall: This team can pull through as long as you know who you're facing and you're willing to go days into this. Kangaskhan can even be used in getting 50 wins in the other Super Battles (even Multi Battles with the CPU, but it's most likely luck based), but Blissey and Gliscor won't work for Double, Triple, and Blissey can't for the 50th battle in Rotation. You'll have to bread other PKMN for those.







Tags:
Pokemon
Pokemon Y Version
Pokemon Battle Maison