Players Voice Concerns Over inZOI’s Lack Of Gameplay Depth, Will Feedback Fix It?
Feedback is crucial in all walks of life. The same is true about game development. But here’s a question, is there such a thing as bad feedback? I’m taking a point of view of I wish the inZOI dev team were much more forthright in their vision. And that feedback was more sage advice, rather than a driving factor for their development.
I could be wrong here. I dunno how they do things in-house. I can only go off the information that’s shared. And what their sharing has me...concerned. Thoughts?
SugarZoi Video:
Brainstorm with Director Kjun | What do YOU want in the game❓
• Brainstorm with Director Kjun | What do YO...
Outro Music
Step Beyond (Feat. Ashley Alisha) - inZOI
• Step Beyond (Feat. Ashley Alisha)
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Timestamps
00:00 These Reviews Aged Well
01:12 4 Months Later, Here We Are
03:17 Wrong Feedback, Expansion-Driven, Reactive Development
05:29 Are More Interactions a Good Thing?
10:23 They Didn't Expect Their Two Cities To Be Repetitive
13:33 Wrong Feedback Shines Through
16:40 Early Access Games Can Evolve (or die there, depending who you ask)
19:31 InZOI's Got A Chance If They Take More Chances
20:22 Multiplayer Is Back On The Menu
22:07 What's The Big Picture?
You can find the updates news articles through their Steam page and on their discord.
Steam Page:https://store.steampowered.com/app/2456740/inZOI/.
inZOI Discordhttps://discord.com/channels/1162040845181124618
Steam Description:
"Every life becomes a story" Create your unique story by controlling and observing the lives of 'Zois'. Customize characters and build houses using inZOI's easy-to-use tools to live the life of your dreams and experience the different emotions of life created by its deep and detailed simulation.
#inzoi #inzoigameplay #lifesimgame #lifesimulation #inzoinews #Kjun #hyungjunkim