Plutionian Sunrise Part 1 - CODENAME : LIGHTFOOT, Doom Mod Playthrough
Hey Guys, Lil Johnny Red here with a part of a Playthrough with the Doom mod Codename : LIGHTFOOT with DBP mapset Plutonian Sunrise, Enjoy :D
Same as Before, More Codename Lightfoot, More DBP stuff, back to dealing with UAC enemies rather than brutal doom enemies. Can't really say much creatively after that.
Also I cannot stress this enough, JUMP AND CROUCH have been manually turned on by me, some might say it's "Rule Breaking" but if they truly didn't make it with jumping in mind, why is Jumping a thing in GZdoom then, the protag has working legs and knees last time I checked and is not bound to a rocket powered wheelchair.
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The Playlist For Convenient watching purposes : • Doom Total Conversions
Where to get the mods
Codename Lightfoot - https://www.moddb.com/mods/codenamelightfoot
Enemy Mod - https://forum.zdoom.org/viewtopic.php?t=75339
Havoc in Creation - https://www.doomworld.com/forum/topic/132242-dbp53-plutonian-sunrise/
Where to get the games :
Doom 1 : https://www.gog.com/game/the_ultimate_doom
Doom 2 + Final Doom : https://www.gog.com/game/doom_ii_final_doom
(Credits area)
ID Software - for Creating Doom and it's engine
Mace - For creating the mod
Doomer Boards - For Creating the mapset.
#Doom #Modding #Gameplay
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