Practical Carrying Capacity | Mechanically Speaking
* Whether you play survival games, RPGs, adventure games or even Dungeons and Dragons, you may have encountered a problem with carrying capacity. Recently, Nathan encountered one of the more egregious cases he has ever seen with Windbound, having to start engaging with inventory management before even building a boat. So, how do you factor weight and space into a game's mechanics without it overwhelming the game? And, do we even want to have inventory limits in the first place?
#Games #Mechanics #TPK
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