Predator: Hunting Grounds 1.06 Patch, How to Practice Predator (Predator Buffed and Fireteam Nerfed)
I'm Very Happy with these changes... keep it up
Notes Here https://forum.predator.illfonic.com/t/patch-notes-1-06/3835
General
Reduced amount of Veritanium received when obtaining a duplicate item from opening a field locker
Made some improvements to AI pathing
Reduced boar health and run speed
Fixed some issues that were occurring with new item notifications
Stability improvements regarding loading screens and various gameplay interactions
Players will now be kicked from the match if they are inactive for over 2 minutes
Field locker reveal will now wait until objects are fully loaded before appearing
[PC] Friends list now only shows friends that are currently online on Predator: Hunting Grounds
Maps/Missions
General
Reduced amount of Medical Stations and Ammo Crates in each map
Reduced amount of AI spawned on missions and defense points
Fixed an issue where the defense timer missions would sometimes display the incorrect countdown timer
Reduced defense timer countdowns on several missions
Fixed collision on some trees that were blocking bullets and projectiles in its leaves
Increased Health of Destructible Branches
Fixed an issue where map collectibles that were not being awarded correctly
Fixed an issue where the collectible interact would get stuck on screen
Fixed an issue where weapon lockers would prevent weapon switching if an empty weapon was replaced in the locker
Fixed an issue where weapon crates were not showing the correct weapon on the weapon swap widget
Fireteam
General
Increased amount of time to wait for reinforcements to spawn after radio has been activated
Can no longer toggle sprinting while mid jump
Increased stamina required to parry
Parrying without enough stamina will now cause you to enter an exhausted state
Jumping without enough stamina will now cause you to enter an exhausted state
Large Veritanium pickups are now instantly added to your currency instead of taking up an inventory slot
Fixed an issue where jumping did not cost any stamina
Fixed an issue where the Fireteam fall damage was not calculating correctly
Fixed an issue where Fireteam members were not able to move immediately after being downed
Fixed an issue where certain XP events would not be calculated during Exfil
Fixed an issue where Fireteam members would see their ammo as a negative amount
Added line of sight requirement for downed Fireteam widget to appear
Weapons
2XL
Reduced close range damage
ABR-Z
Reduced close range damage
D34-D
Removed impact grenade firing mode
Reduced explosion timer on timed grenades
RP-103
Fixed an issue where the RP-103 would receive ammo too early in its reload animation
7EN
Reduced firing rate
Reduced close range damage
Gear
Reduced the amount of Medical Kits and Ammo Bags you can carry to 2 (down from 3)
Increased gear weight cost of Medical Kits and Ammo Bags
Reduced Grenade inner damage radius
Increased Grenade damage falloff speed
Fixed an issue where Medical Kits and Ammo Bags would sometimes stick to objects when thrown
Predator
General
Increased Predator damage resistance to knives
Reduced the amount of damage that the Predator receives from taking headshot damage
Leap Slam now causes nearby Fireteam members to experience a blinding effect
Second Wind now causes nearby Fireteam members to experience a blinding effect
Increased health gained from feasting on boars
Boars will now show up during Target Isolation
Made changes to the visuals of target isolation markers
Fixed an issue where some of the Predator weapon reticles were incorrect
Classes
Hunter/Jungle Hunter ‘87
Fixed an issue where the Jungle Hunter ‘87 class did not have the same stats as the Hunter class
Increased damage resistance to all Fireteam firearms other than the shotgun
Scout
Increased damage resistance to all Fireteam firearms other than the shotgun
Increased Gear weight limit
Weapons
Combistick
Reduced melee swing damage
Reduced melee swing speed
Net Gun
Increased firing rate
Net Gun net can no longer be shot out of the air
Plasma Caster
Increased damage to uncharged plasma caster shots
Reduced damage at maximum charge to prevent downing a full health Fireteam member
Smart Disc
Fixed an issue that caused the Smart Disc UI to stay on screen if the Predator is damaged while controlling the Smart Disc
Yautja Bow
Increased velocity of arrows
Added ability to hold bow at full charge for an extra 10 seconds before auto release
Audio
Fixed flare sounds not triggering when placing flare during exfil
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