Project Warlock - 04 Icy Reception
Project Warlock is a 2018 first-person shooter video game developed by Polish/German studio Buckshot Software and published by Gaming Company. Project Warlock is notable for being created by 18-year-old Jakub Cislo, who developed the game while still attending high school.
Project Warlock takes inspiration from classic ‘90s shooters such as Blood, Doom and Heretic. The player explores a progression of non-linear levels while battling varied enemies and bosses. In order to survive to the exit, the player must seek out keys, power-ups, loot, weapons, and ammo; some of which are hidden in secret areas. Each level consists of one to four short stages. Levels are grouped into episodes, with the levels in each episode sharing a common theme.
Project Warlock adds light role-playing elements to the classic first-person shooter formula. The protagonist, an unnamed warlock, can wield both conventional weapons and magical spells. After completing each level, the player returns to the warlock's workshop where upgrade points and experience points collected in each level may be used to purchase new spells, weapon upgrades, and player perks such as increased health points.
The workshop is also used to save the player's progress between sessions. The game does not allow quick saves. Each level must be completed in its entirety for progress to be saved upon return to the workshop. Project Warlock also features an arcade-style lives system. The player has a limited number of lives, and running out will send the player back to the beginning of the current episode or, on the hardest difficulty, back to the beginning of the game.
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