PS2 Longplay [064] Magna Carta: Tears of Blood (part 11 of 22)

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Published on ● Video Link: https://www.youtube.com/watch?v=JrBKFbA0XKo



Duration: 1:16:10
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Played by kireev20000

The story line of magna carta is bout as generic as you can get. Most of the first 30 hrs of playing, involve rescuing this girl named "reith". She ends up becoming so under lvled because she is constantly kidnapped through out the game, which is really agitating to me. The story does evolve a little bit and gets a little more interesting, at around the 45 hr mark. Close to the end of the game. But if your really a die hard jrpg fan, you may find some fun in this. Because it does have those traditional jrpg elements that most jrpg games have such as exploration of towns, taking to npcs, etc. I will say the game follows a very straightforward linear path.

The battle system can be challenging which for people that like a challenge, may find it interesting to an extent, but it does have its share of problems. You can use up to 3 characters on a battle field, your able to see the monsters on the field before you fight them. So you can execute a preemptive strike which gives you bonuses and an advantage in battle. Or you can be surprised by the enemies, and your stats and stamina charisma gauge ends up being reduced. Before i get ahead of myself, let me explain this "charisma guage" This is basically your gauge to determine when your able to attack. Each of your allies and the monsters both have these gauges. Likewise if you go into a battle with a higher lvl monster, then there gauge will be higher, over lapping yours and you will get your ass kicked. When you have a higher charisma gauge, you can perform alot more attacks before the other monsters get to have a turn. The combat system relies on using different arts to perform special attacks. Its very different system then your average turn based strategy system. Well you do have to wait your turn, before your charisma guage fills up, you can freely move around the battlefield. Think of Eternal sonata. Its very similar to that type of style. The difference is though, when you attack, a ring appears on screen, you have to press the corresponding buttons at the right time to finish the combo.


If you are a die hardcore rpg fan that wants to get there hands on every jrpg game out there, you may find some fun in this game and it's a bit more challenging then most run of the mill jrpgs. But trust me, if you looking for anything remotely close to series like tales, star ocean, level 5 games, like dragon quest. Look els ewhere. -
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