Puzzle & Dragons, Hera-Is Descended - Legend. Lucifer team. Zero stone. ヘラ·イース降臨! 地獄級 ノーコン
GUIDE FOR GETTING *FREE* MAGIC STONES ON iOS:
http://www.youtube.com/watch?v=i5feB8Flp8A&
READ DESCRIPTION FOR STRATEGY TIPS.
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Description:
A Lucifer team is not completely safe and I am not certain it'd be easy to zero stone this dungeon without a highly leveled Lucifer team. It went fairly smoothly for me (I did a few other successful runs looking for the Chaos Blizzard Dragon), but there were times when the light bind on wave 1 got VERY scary.
This is still one of the easiest ways to run Hera-Is in my opinion. Not necessarily a cakewalk though!
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Strategy:
* You MUST bring two Gravity users with a Lucifer team to survive wave 5 easily.
* The Rainbow Keeper is necessary to survive through Hera-is bind.
* The max skill Siren helps a lot with heart orb draught.
1. The black demon on wave 1 can bind your Lucifer leaders (and any other light element team members you may have). Target the black demon and kill him first. If this happens, stockpile on heart orbs and budget them between waves until your Lucifer leader skills kick back in. THIS MAY BE THE HARDEST ROUND OF THE DUNGEON
2. Waves 1 to 4 are very straightforward after the first demon is dead. Slow burn on every wave, feel free to pop Gravity on every wave if you want. You need both Gravity users charged before wave 5. Keep this in mind and you will be fine!
3. Use Echidna if you are in a difficult spot. She is a panic button. Siren is also a panic button. Rainbow keeper can be used on waves 1-4, but note that he MUST be up before you get to Hera-Is
4. On Wave 5, pop one gravity and pop both Lucifer skills to kill the dragon before he attacks; if he attacks, you will die unless you pop Rainbow Keeper, but this is not advisable since this means certain death on Hera-Is herself! Try to have a bunch of heart orbs ready on the screen before going on to Hera-Is herself.
5. You MUST have Rainbow Keeper up before proceeding to the Hera-Is wave. She binds five of your monsters on the first turn, so pop that defensive skill before you move any orbs. This should hopefully let you survive through the binds.
6. Hera-Is binds again, this time three monsters, at 45% HP. Rainbow Keeper MUST be up for this as before, in case she binds one or both of your Lucifers.
*THIS IS A HIGH LEVEL TEAM AND THE RUN WAS STILL FAIRLY CHALLENGING. DO NOT EXPECT A ZERO STONE RUN WITHOUT HIGH LEVELS*
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Team:
Seraphim of Dawn Lucifer leader, Max level +1
Hades, Max level +6, Skill level 13 (Regular Hera is fine here)
Hera-Is, Max level (Regular Hera is fine here)
Rainbow Keeper
Siren the Enchanter, Level 60, Max skill
Seraphim of Dawn Lucifer friend leader, Max level +93
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