Quake 4 (Xbox 360 vs PC) Graphics Comparison -No Commentary-

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Published on ● Video Link: https://www.youtube.com/watch?v=tdiMmMdnIOc



Quake 4
Game:
Quake 4 (2005)
Duration: 9:38
58 views
5


This is just a graphical comparison of Quake 4 on the Xbox 360 and PC made for anyone curious about how the 360 version stacks up against the PC version.The PC version obviously wins as it looks better and plays better, but I still enjoy playing the 360 version. This comparison is just for curiosity's sake. For once, the Xbox 360 version is the brighter version of the game.

The PC version is running on Ultra settings, and I edited the config file to allow 16:9 aspect ration, and 1080p. You can also download a visual tweeker that does the same thing. I am running the retail version of the game as well, not the Steam version.

I also played the 360 version faster than the PC version, so I made cuts to the PC footage to keep i lined up with the 360 version. I captured the PC footage first, and I played it slower. Also, the auto-aim on the 360 version makes killing enemies a lot faster, and makes the difficulty easier. I'm just playing on the "corporal" difficulty here.

Like Doom 3, I see Quake 4 as an often misunderstood entry into it's respective series. Like Doom 3, this is Quake in a post-Half Life/HL2 era, and it also uses the popular "Squad shooter" formula that was popular at the time thanks to games like Halo/Halo 2. I know that a lot of people didn't like the rail shooter/turret scenes, or the vehicle scenes in general, and understandably so. However, they don't ruin the experience for me, because in the higher difficulties, the gunplay and combat in this game is as intense as ever. Honestly, I've always liked Quake 4 despite it's flaws, and I recently picked up the Xbox 360 version of Quake 4 which came with an HD remaster of Quake II.

Like Doom 3, Quake 4 one of those FPS games in that strange gap of time post Half-Life, and before Modern Warfare. I'm not sure what this era of PC FPS games is called, but it's the one that gave birth to games like Half-Life 2, Doom 3, Quake 4, Prey, F.E.A.R., Far Cry, and even the mighty Crisis before Modern Warfare came and changed the landscape of FPS games to being focused on the "modern" shooter. Halo was the only franchise big enough to survive the Modern Warfare effect on gaming, and judging from Reach and beyond, it might not have survived either. Either way, Quake 4 is worth playing in my book.


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