R-Type Final 2 | PS4 | Stage 7.2 Checkpoint Recoveries on R-Typer 3 + Other Stuff
Why would anyone want to learn recoveries on R-Typer 3 difficulty. Well, I hate learning checkpoint recoveries in games - most of the time I want no death clear and be done. But it's a special case of a game. To earn some medals game expects you to clear WHOLE game (score attack is not allowed, continues are allowed) 30 times on R-Typer 3, 30 times on R-Typer 2, 30 times on R-Typer and 30 times on Bydo! I didn't want to start over a run everytime I died on this very hard checkpoint in 7.2 (probably the easiest route). You can start over but the next run can die again in the same place. In my opinion it's better to put some hours into learning this rather than starting over. Maybe waiting for some overpowered ships that will be added to a game later is another smart option.
Clips of the video:
- 00:00 LEO II recovery 1 (I don't know why enemy bullet didn't hit me at around 1:36)
- 03:02 WAVE MASTER recovery 1
- 06:43 WAVE MASTER recovery 2
- 10:24 WAVE MASTER recovery 3
- 14:34 WAVE MASTER recovery 4
- 18:57 HADES recovery 1
- 23:09 LEO II recovery 2
- 25:37 HADES recovery 2
- 29:58 LEO II using charge shot with bits to finish that subbosses causing a score glitch that was worth almost 700 000 points. Sometimes doing it gives a lot of points but not always.
- 31:01 phantom Bydo ship force glitch (Kids difficulty but ship refused to die. I think force of a ship was hit offscreen and it became invisible and invincible)
- 31:25 HADES ship doing very poor job, this ship is dangerous to use :D
- 31:40 Last boss of stage 7.2 becomes really mad at your ship
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