Ramattra: New Hero Gameplay Trailer from Overwatch 2

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Published on ● Video Link: https://www.youtube.com/watch?v=p31qseZFXFc



Overwatch 2 (formerly Overwatch)
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Duration: 1:40
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Ramattra storms the Overwatch 2 roster with a fierce ability kit and domineering playstyle—would you expect anything else from the leader of Null Sector?

Truth be told, Ramattra was a technically challenging hero to make. He’s very special in the world of Overwatch, both as a playable hero, and as a character with a rich story—Ramattra is exceptional, and we’re so excited to share him with you.

He was always intended to be a tank because we knew we wanted him to be able to transform into his big, imposing tank. We call this his “Nemesis form”,.

Omnic form
When you first select Ramattra, Omnic form is where you’re going to start. His weapon in this form is his Void Accelerator—a massive staff that comes with its own set of primary and secondary fires.

“Void Accelerator’s primary fires out a stream of fast-moving nanites,” says Noh. “The nanite particles have a travel speed that requires you to lead your targets, but there’s no damage falloff.” This gives Ramattra a longer-range option, but there’s an advantage to using this weapon close range. Leiman elaborates on this point, “If you’re close to enemies and put your staff in right in their face, you’re going to do quite a bit of damage—especially if you’re hitting crits.”

The secondary ability is Void Barrier: a temporary, high-health barrier that Ramattra can place in a targeted location. “When you activate the barrier, you’ll see a line on the floor to confirm where you want to place the barrier in its range, which creates a few different playstyles,” says Leiman, “Use it defensively to protect teammates and cut off enemies or use it offensively to create space and close the gap between you and the other team.”

“Everything about this form enables you to close the gap between enemies,” says Noh, “You can use this form tactically to move in on enemies and activate his Nemesis form where he gains two new abilities, Pummel and Block.”

Nemesis form
Ramattra’s Nemesis form changes both his appearance and weapon. He becomes a giant protector
 or threat, depending on your perspective. He bulks up with extra armor, and he forms two extra arms which serve as his weapons in Nemesis form.

OVR_Presskit_H36Ramattra_Nemesis.png
"Pummel launches a short-range power wave with each swing,” says Leiman. “It’s also a piercing attack, so if there’s enemies stacked within range, they all get hit. It’s really nice for playing around things like Reinhardt’s shield, D.Va’s Defense Matrix, or Winston’s bubble.”

It’s kind of difficult to dance in and out of a bubble when Pummel goes straight through it regardless.

“For Block, Ramattra throws his big tank arms in front of his face, reducing damage from the front. It’s also effective at reducing the damage of Hanzo’s Dragons and Torbjörn’s Molten Core despite them surrounding him,” explains Leiman. Block slows Ramattra’s movement speed, and it only applies to damage received from the front, leaving him vulnerable from behind.

“There’s no cooldown on the block,” Noh elaborates. “You can use it whenever you want by weaving it in and out between your attacks. The tradeoff is you can’t punch while using it, and it slows you down.”

Nemesis is an 8-second ability with an 8-second cooldown, so you aren’t permanently in this form. You need to time which form you’re in carefully, because the abilities in one form won’t be present in the other. However, there’s an ability that Ramattra can utilize regardless of which form he’s currently using.

Ravenous Vortex
Ravenous Vortex is a ball of nanites that slows, grounds, and damages enemies.

Ravenous Vortex keeps enemies in Ramattra’s sweet spot where he can deal damage easily in either Nemesis or Omnic form. You can also use this ability defensively to keep people off your teammates or lock down certain areas.

Ramattra has many tools to help him command space. He doesn’t finesse his way into team fights, he brute forces his path, using any means necessary to achieve his objectives.

His ultimate is no exception.

Annihilation
“Annihilation is a special ultimate,” say Leiman, “First, Ramattra immediately goes into Nemesis mode, but there’s something else going on at the same time.”

Annihilation is a wide energy swarm that lashes out towards any enemies within range, dealing constant damage.

#overwatch #overwatch2 #ramattra




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