Ray Tracing on Intel HD/UHD Graphics || Intel UHD 630 + i5 9300H || Neon Noir Ray Tracing Benchmark

Ray Tracing on Intel HD/UHD Graphics || Intel UHD 630 + i5 9300H || Neon Noir Ray Tracing Benchmark

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Published on ● Video Link: https://www.youtube.com/watch?v=Lncd0z25wMQ



Duration: 1:46
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Intel UHD 630 Ray Tracing performance test [PC]. Resolution: 720p. Very High ray tracing is the lowest possible preset usable in the benchmark software, the only other option is ultra.


This is one of the simplest GPU intensive softwares dedicated for ray tracing. Minecraft rtx will likely run similar to it since it is not demanding without any shaders.



PC (Acer Nitro 5 Laptop) Specs:
CPU - i5 9300H 2.4GHz Base, 3.75 GHz Turbo (4 Core 8 Threads)
GPU1 (Enabled) - Intel UHD 630 (9th Gen)
GPU2 (Disabled) - Geforce GTX 1650 Mobile 4GB GDDR5
RAM - 16 GB (2X8) TEAMGROUP 2666mHz DDR4 [Dual Channel]
HDD - Seagate 1TB 5400 RPM
SSD - HP eX900 NVMe PCle M.2 120GB
MBD - CFL Octavia_CFS
OS - Windows 10 Pro (64 Bit)



Software used:
Recorder and FPS counter: MSI Afterburner
Editor: Wondershare Filmora 9
Benchmark Software: Neon Noir Ray Tracing Benchmark [CryEngine]


Without recording: +1-2 FPS.


Similar GPUs: Intel HD 620, HD 520, HD 5500, HD 530, UHD 620, UHD 630, GT 710, GT 630, GT 730, GT 530, GT 610, GT 940 MX, RX Vega 3 apu.



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- Towsif_8_12




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