I got unlucky in a couple spots with water hall enemy placement and I took my sweet time for safety's sake, but this was a pretty decent chapter. The water hall isn't really that difficult, it's just easy to get surrounded if you're not careful or unlucky. Keyboard and mouse would've made the shot on the first catapult guy a lot easier, too, but I'm playing on laptop since I'm out of town, lol. It should be smooth sailing until 4-1.
The rules:
-No merchant interactions allowed
-No running or 180 degree quick turning
-Pro mode
-No deaths
-End of chapter saves only (this is the goal, but certain later chapters may break me)
-No glitches
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