Remade terrain shader and re-coded generator
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Published on ● Video Link: https://www.youtube.com/watch?v=YsnjqOnJ5Js
Remade terrain shader and re-coded generator
Other Videos By BluePrintRandom
2018-12-14 | End of 12/14/2018 - [progress report] |
2018-12-14 | Fixed sculpt :D |
2018-12-14 | Today - almost have sculpt fixed + fixed Normals |
2018-12-14 | Solved normals forgot they are in local not worldSpace !! |
2018-12-10 | Worked on shoreline and water a bit |
2018-12-07 | UV_OBJCOLOR_SPRITE_ANIM |
2018-12-05 | Quick water demo |
2018-12-05 | Re-Worked pathfinding |
2018-12-05 | Added breaking waves |
2018-12-05 | Added some caustics and a little interference to water |
2018-12-02 | Remade terrain shader and re-coded generator |
2018-12-01 | PBR asset - Button + some moving glowing obejcts to demo |
2018-11-30 | Animating A prop - A button by Ryce Kaeks |
2018-11-30 | CC0 Asset By Ryce Kaeks - trying to make it pbr - ish |
2018-11-29 | PBR progress / quick tutorial |
2018-11-29 | PBR progress - end of 11:36 |
2018-11-28 | Trying to pin down PBR in the game engine |
2018-11-28 | Using Gan to paint |
2018-11-28 | things preventing PBR in GE atm |
2018-11-27 | Precision Terrain Bloom FX |
2018-11-26 | Hg1's bloom + adjusted colors / brightness |