🥚Resident Evil 4 (2005) (with HD project 1.1) #2

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Resident Evil 4
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Let's Play
Duration: 1:10:22
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About "resident evil 4 HD project 1.1" available at https://www.re4hd.com/

Restoring the visuals using the original real world sources. In preparation for the original game, Capcom gathered texture assets by photographing a variety of real-world locations, primarily throughout Spain and Wales. For this project, Albert has gone to these same locations to gather higher resolution assets. The result is a visual experience that is as true to the original game as possible, presented in resolutions up to 16 times that of the original game.

Correcting texture mapping and 3D modeling issues. Texture mapping and 3D modeling errors that weren’t noticeable in the original game being played on a CRT television become more apparent when playing in HD resolutions. Examples include objects floating above the surface they should rest on, improperly placed shadow layers, seams appearing where textures are supposed to flow continuously. We are correct these issues throughout the game.

Enhancing flat objects to true 3D models. Due to limitations of the original hardware, objects like lamps, candle-holders, doors, decorative emblems, etc. were originally created as flat objects. In many instances we are able to revise these objects to be true 3D models, observable from any angle.

Remaining committed to the original visuals. Our intent throughout the project is to remain true to the original visuals and artistic intent. The best kind of feedback we receive is when people say that the game looks like what they *imagined* it to look like when they first played it 10 years ago. While we are not perfect, we continually refer back to the original texture assets to ensure we do not deviate in a significant manner.

Improving lighting, visual effects, collision inaccuracies and prerendered cutscenes. Thanks to Son of Persia and the tools he developed, we’ve been able to edit all this kind of stuff and raise this project to a new level of perfectionism. Also, Separate Ways prerendered videos and the very few videos in the main campaign have been remastered using all kind of methods: from automate AI upscaling to complete re-creation.
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About resident evil 4 (Release: 2014)

In resident evil 4, special agent Leon S. Kennedy is sent on a mission to rescue the U.S. President’s daughter who has been kidnapped. Finding his way to a rural village in Europe, he faces new threats that are a departure from the traditional lumbering zombie enemies of the earlier instalments in the series. Leon battles horrific new creatures infested by a new threat called Las Plagas and faces off against an aggressive group of enemies including mind-controlled villagers that are tied to Los Illuminados, the mysterious cult which is behind the abduction.
Key Features
Stunning HD running at a smooth 60 frames per second for the first time.
A complete visual overhaul has been performed to bring this revered title to the highest graphical quality ever.
Fully optimized for the wide screen, texts have been sharpened and textures have been upgraded on characters, backgrounds and in-game objects.
Steam platform support with Steam Achievements, Steam Cloud, Steam Trading Cards, global leaderboards, and full game controller support.
Native keyboard and mouse support with customizable key binding, mouse sensitivity, and mouse acceleration settings.
This new PC version will include everything from the prior iterations including subtitle support in English, French, Italian, German, and Spanish as well as previously released bonus content such as the Separate Ways epilogue.
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Resident Evil 4 Statistics For Rydo

There are 1,334 views in 27 videos for Resident Evil 4. This game accounts for over 1 day of watchable video on his channel, making up less than 0.30% of the total overall content for Resident Evil 4 on Rydo's YouTube channel.