Resident Evil 5 Part 2: It's Hammer Time - Joarna Gaming
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From Wikipedia: Resident Evil 5 is an action game with an over-the-shoulder perspective. Players can use a number of weapons (including handguns, shotguns, automatic rifles, sniper rifles and grenade launchers) in addition to melee attacks. Wounding an enemy with a firearm often causes them to stagger; if the player is in close range, an icon will appear with the option of a melee attack such as an uppercut or a somersault kick. Players can make quick 180-degree turns to evade enemies. Many of the game's cutscenes and boss battles involve quick time events.
Like its predecessor Resident Evil 4, although players cannot run and shoot at the same time they can upgrade weapons with money and treasure and heal themselves with herbs. New features include infected enemies with guns and grenades, the ability to upgrade weapons at any time from the inventory screen (rather than finding a merchant) and the equipping of weapons and items in real time during gameplay. Each player can store nine items (unlike the previous games, the item size is irrelevant; an herb or a grenade launcher each occupy one space), and four items may be assigned to the D-pad.
Resident Evil 5 supports two-player co-operative gameplay. The first player controls Chris Redfield, and a second player can control Sheva Alomar. If a person plays alone, Sheva is controlled by the game's artificial intelligence. When the game has been completed once, there is an option to make Sheva the primary character. Two-player mode is available online or split-screen with a local player. A second player joining a split-screen game in progress will make the game reload the last checkpoint; the second player joining an online game will have to wait until the first player reaches the next checkpoint (or restarts the previous one) to play. Split-screen mode presents the game in two windows with the wide-screen proportions of one-player mode, rather than splitting the screen in two, and the entire screen is not utilized. Players are separated at points during gameplay; if one player has critical health, only their partner can resuscitate them. Players can trade items during gameplay, although weapons cannot be traded with online players.
A version of the Mercenaries minigame which debuted in Resident Evil 3 is included in Resident Evil 5. When the game was released the minigame multiplayer mode was offline only, but a release-day patch gave the game online multiplayer modes. Mercenaries unlocks when the game's story mode has been completed. This minigame places the player in an enclosed environment with a time limit. Customised weapons cannot be used, and players must search for weapons, ammunition and time bonuses while fighting a barrage of enemies to score as many points as possible within the time limit.
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