Retro Review - Corridor 7: Alien Invasion, Operation Body Count & Witchaven

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Published on ● Video Link: https://www.youtube.com/watch?v=bWG_uSwIqsw



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Witchaven (1995)
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Review
Duration: 9:34
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Capstone Software was a subsidiary of IntraCorp, a Miami-based computer and video game company. Founded in 1984, Capstone created first-person games such as Corridor 7: Alien Invasion, William Shatner's TekWar and Witchaven, and is also known for releasing games based on movie/TV licenses. Capstone's first-person games used the Wolfenstein 3D engine, and later, the Build engine (best known for powering 3D Realms' Duke Nukem 3D).

IntraCorp went bankrupt in 1996 and shut down all their operations, including Capstone Software. Capstone's last game, Corridor 8: Galactic Wars, never left the prototype stage and was never released. Capstone turned into VRTech, which did first person buildouts of new construction condominiums using the Build engine. It eventually closed down.

Corridor 7: Alien Invasion is a first-person shooter video game developed and published by Capstone Software. It was widely ignored for its outdated Wolfenstein 3D engine, which was technologically surpassed by Doom at the time. A sequel Corridor 8: Galactic Wars was planned, but was cancelled.

Operation Body Count is a 1994 first-person shooter that used the Wolfenstein 3D ray casting engine. It was developed and published by Capstone Software. Using a modified Wolfenstein 3D engine, gameplay is very similar to the majority of other "clones" of the time. The game consisted of 40 levels. The first few levels are set in the sewers, where you attempt to make your way up to the basement of the building.

Upon getting into the UNN building, you then combat the terrorists. When you make it up to level 40, you come face-to-face with Victor himself.

Witchaven is a fantasy first-person shooter video game with action role-playing game elements, developed by Capstone Software and released by Intracorp Entertainment in 1995. It's sword and sorcery style story tasks the player with a quest to storm the titular fortress of an evil witch. Based on the Build engine, the game received mixed reviews and was followed by the sequel titled Witchaven II: Blood Vengeance in 1996.







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