Review of Megaman Maverick Hunter X for PSP by Protomario
Awesome X!
After the SNES version debuted in 1993, Capcom had the game ported to the IBM Personal Computer (PC) in 1995 via the company Rozner Labs. The game was released with a special 6-button game controller.[6] Mega Man X received a separate PC release in Japan in 1996.[3] Majesco republished the SNES version of the game in 1997.[1] Nintendo of Japan also made the game available on its SNES Nintendo Power cartridge service.[50] Mega Man X, alongside its five direct sequels and Mega Man Battle & Chase, were compiled and released as the Mega Man X Collection in North America for the Nintendo GameCube and PlayStation 2 in 2006.[51] Capcom released a port of the game onto FOMA and i-mode compatible mobile phones in Japan in 2007.[7] Mega Man X has also been released on the Wii Virtual Console in Japan and North America in 2011.
An enhanced remake titled Mega Man Maverick Hunter X, or Irregular Hunter X (イレギュラーハンターX?) in Japan, was first released for the PSP on December 15, 2005 and in other regions throughout the following three years.[10][11][12][13] With the recent launch of the PSP, Keiji Inafune and his team debated on whether or not to create a Mega Man X9. "So, we decided that instead of going the X9 route, let's go back to the series' roots and rediscover what makes the X series so classic," Inafune concluded. "We felt that the best way to do that would be to make an X remake."[52] Although the remake stays true to the original game in both gameplay and basic storyline, Mega Man Maverick Hunter X features a total graphical overhaul with 3D character models and backgrounds, a remixed soundtrack, voice acting, and anime cutscenes.[53][54] According to Yoshikawa, the character illustrations were updated to both resemble toys and the designs of Mega Man X8.[10]
In addition to these changes, many powerups, such as the armor capsules, are relocated to different levels. The remake also features a few extras including a half-hour, original video animation titled "The Day of Σ" that serves as a storyline prequel, and an unlockable mode to play through the game as the character Vile.[53][54] Inafune implemented this mode to offer players a new perspective on the game through the eyes of a villain, feeling it would be "too obvious and boring" given an option to play as Zero.[10] Reviews for Mega Man Maverick Hunter X were positive, accumulating aggregate scores of 82% on Game Rankings and 79 out of 100 on Metacritic.[55][56] Although the game did not meet sales expectations, it was later made available as a download from the PlayStation Network.[57][58] The Japanese version was also bundled in a special "Value Pack" with Mega Man Powered Up, a remake of the original Mega Man.
Reference-
http://en.wikipedia.org/wiki/Mega_Man_X_%28video_game%29
This video was created under Capcoms "Game Content Usage Rules" using assets from Megaman X, © Capcom