Rimworld Alpha 14 EP1 - Custom Scenario - Lonely Start gameplay, Steam Release

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Subscribers:
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Published on ● Video Link: https://www.youtube.com/watch?v=4cmtW8bjqqQ



RimWorld
Game:
RimWorld (2018)
Platform:
PC (Generic)
Category:
Let's Play
Duration: 20:32
983 views
15


Welcome to RimWorld Alpha 14. In this Part 1 we are looking at creating lonely colonist who unlike Rich Explorer starts with almost nothing but his wits and some food.

Watch Rimworld Alpha 14 in the Playlist: http://bit.ly/Rimworld_A14

You can buy Rimworld Alpha 14 here:

RimWorld's Official Website: http://rimworldgame.com/

RimWorld Steam:http://store.steampowered.com/app/294100/

If you liked Rimworld Alpha 14 you may also enjoy my other Let’s Play videos:

►Rimworld Tutorial http://bit.ly/Rimworld_Tutorial
►Let’s Play Software Inc Alpha 8 http://bit.ly/Software_Inc_Alpha8
►Let’s Play Dwarf Fortress 2016 http://bit.ly/DF_2016

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I play mostly Indie Games. I love base-building, survival, strategy and adventure games. All that is accompanied by mature, relaxed and family friendly commentary and great quality 1080p video. You will find something new on a channel everyday.

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PLAYLIST CODE:

Rimworld Alpha 14 15/07/2016

CREDITS:

Thumbnails and channel art design thanks to Dibujor check him at http://www.dibujor.com/

Here is some more information about Rimworld Alpha 14:

RimWorld Alpha 14 Steam is here! This update has a lot of really good changes to the base RimWorld game, here are some of it's features:

Scenario system

►New scenario system allows you to choose, randomize, and customize special situations to play in. Determine starting situation, your type of community (tribe, colony), permanent map conditions, starting items, animals, health conditions, and traits, and change special rules.
►Several built-in scenarios, including one matching the classic RimWorld experience, are included.
►You can randomize new scenarios.
►You can customize scenarios with a special interface that allows creation of any scenario you like.
►Scenarios can be uploaded to or grabbed from Steam Workshop with a single click.

Pawn overlapping

►Pawns can no longer overlap during melee combat (unless they’re really small). No more animal deathstacks! This also creates new tactics around blocking, surrounding, or back-line shooters. We had to write a bunch of AI and blocking code to make this function.

AI

►Raiders can now enter “steal” mode if they see enough value. They’ll grab your stuff and carry it off.
►Kidnapping raiders now work together much better to kidnap. Instead of everyone fleeing at once, some will kidnap while others cover them.
►AI dressing algorithm is now better at making outfits to withstand cold temperatures. If there is no way to make a survivable outfit, pawns won’t arrive at all. No more raids arriving and keeling over in -60C weather.

Exploits and Interface

►Added a row of colonist icons along the top of the screen, with various status info.
►Traders, visitors, raiders, kidnappers, animals, etc will now escape if surrounded by walls with no way out.

View the rest of the patch notes here:

https://ludeon.com/blog/2016/07/alpha-14-preview/.

Check out the Developer Update Video:

https://www.youtube.com/watch?v=QiFRqCvG6Q4




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