Rimworld Alpha 17 Gameplay - Rimworld Alpha 17 Update - Ep 1 - Rivers and Roads

Channel:
Subscribers:
9,960
Published on ● Video Link: https://www.youtube.com/watch?v=cyX_oZF72ig



RimWorld
Game:
RimWorld (2018)
Category:
Let's Play
Duration: 32:30
5,975 views
64


Rimworld Alpha 17 Episode 1 - Rivers and Roads.This is a first look at Rimworld Alpha 17 Gameplay. In This Rimworld Alpha 17 Lets Play I am testing out the changes in the Rimworld Alpha 17 update and will contain many Rimworld Tips and Rimworld Tutorials. Rimworld is now available for purchase on steam under early access. Please enjoy this look at Rimworld Alpha 17 Ep1 or Rimworld Alpha 17 part 1.

RimWorld follows three survivors from a crashed space liner as they build a colony on a frontier world at the rim of known space. Inspired by the space western vibe of Firefly, the deep simulation of Dwarf Fortress, and the epic scale of Dune and Warhammer 40,000.
Rimworld Alpha 17 Testing: http://bit.ly/RimworldAlpha17Test
Rimworld Alpha 16 Playlist: http://bit.ly/RimworldSeaIce
Rimworld Alpha 16 Modded Playlist: http://bit.ly/RimworldCollector

***

Interested in some other games? Here's a few you may enjoy!

▶ Lost Castle: http://bit.ly/1W5JT28
▶ Judgement: Apocolypse Survival Simulator: http://bit.ly/263Y3XI
▶ Halcyon 6: Starbase Commander: http://bit.ly/1Qdqzz5

...

About Rimworld Alpha 16

Wanderlust is released! This update adds a spherical world and the ability to travel across it with multiple caravans, having simultaneous encounters on the way and settling new colonies.
Spherical planet
World map is now modeled as a sphere covered with hexagons (and a few pentagons).
New map generation to make nicer mountain ranges, hill clusters, and continents.
Nice backdrop with stars and sun.
Time of day is modeled on the planet view; local time of day corresponds to how the sunlight hits the planet.
Time zones are now modeled, out of necessity.
New planet generation parameter: temperature. You can make worlds that are overall hotter or overall colder.
New planet generation parameter: rainfall. You can make worlds where there is overall more or less precipitation.
New biome: sea ice.
Factions can now have many bases; non-player factions generate with lots of bases.
Multiple simultaneous maps
There can now be multiple local maps active at once. For example, you can have your colony running as well, as a group of soldiers attacking an enemy base, at the same time.
The character bar at the top of the screen shows all of your colonists and allows you to change which map you’re looking at. It groups characters togehter by the map they’re on.
You can settle multiple colonies at once. However, for balance and performance reasons, the default limit is one colony at a time. This can be increased in the options menu if you want to experiment, but we don’t recommend it.
Caravans
Player can now gather up groups of colonists, prisoners, and animals, and form caravans to travel across the world surface.
Caravans are formed using a special “create caravan” dialog, which allows you to easily decide what people, animals, and items should be included in the caravan up to its carry weight limit. The colonists do the busywork.
Caravans appear as units in the world map, where they can be ordered around similarly to drafted soldiers in the local map.
Caravans can be ambushed by enemy factions or manhunting animals. This produces a temporary local map.
Caravans can incidentally meet friendly traders and trade.
Caravans can visit other faction bases and trade with them. Faction bases have more stock and better prices than traders who come and visit your colony.
Caravans can attack faction bases. The game generates a simple faction base map with defenders and loot, and you raid it. If you defeat the defenders, you can move in and take over the base (for now, generated bases are quite simple.)
Caravans can settle and form new colonies.
You can abandon your bases to shift to new ones.
Caravans move at different speeds depending on the biome, the time of year (cold biomes close off with the winter snows), local hilliness, the movement speeds of people in the caravan, and whether there are wounded to carry.
It is possible to abandon people and items from caravans. Abandoning people will, depending on the context, produce sad thoughts from their friends and relatives, especially if you abandon them in circumstances that seem impossible to survive.
....


For More information on Rimworld Visit these Links;

Webiste: http://rimworldgame.com/
Dev Blog: http://ludeon.com/blog/
...

Rimworld is being developed by Ludeon. You can find information about them here: https://ludeon.com/blog/studio/

...

Stay in Contact with Me!

Subscribe to keep up to date with Rimworld as well as the rest of my series including gameplay, reviews, tutorials, let's plays, first looks, walkthroughs, and more!

▶ Subscribe: http://bit.ly/delsubscribe
▶ Twitter: http://bit.ly/1XwbScu
▶ Twitch: http://bit.ly/1Xwcpev

Music: "Heroic Age" Kevin MacLeod (incompetech.com)




Other Videos By Delgar3


2017-05-22Rimworld Alpha 17 Gameplay - Rimworld Alpha 17 Update - Ep 4 - Rivers and Roads
2017-05-22Monster Slayers Gameplay - Monster Slayers Let's Play - Ep 51 - Monk Playthrough
2017-05-21Rimworld Alpha 17 Gameplay - Rimworld Alpha 17 Update - Ep 3 - Rivers and Roads
2017-05-21Oafmatch Gameplay - Oafmatch Let's Play - Ep 4 - Oafmatch Campaign
2017-05-21Monster Slayers Gameplay - Monster Slayers Let's Play - Ep 50 - Monk Playthrough
2017-05-20Oafmatch Gameplay - Oafmatch Let's Play - Ep 3 - Oafmatch Campaign
2017-05-19Oafmatch Gameplay - Oafmatch Let's Play - Ep 2 - Oafmatch Campaign
2017-05-19Monster Slayers Gameplay - Monster Slayers Let's Play - Ep 49 - Brute Playthrough
2017-05-18Rimworld Alpha 17 Gameplay - Rimworld Alpha 17 Update - Ep 2 - Rivers and Roads
2017-05-18Monster Slayers Gameplay - Monster Slayers Let's Play - Ep 48 - Brute Playthrough
2017-05-17Rimworld Alpha 17 Gameplay - Rimworld Alpha 17 Update - Ep 1 - Rivers and Roads
2017-05-17Oafmatch Gameplay - Oafmatch Let's Play - Ep 1 - Oafmatch Campaign
2017-05-17Monster Slayers Gameplay - Monster Slayers Let's Play - Ep 47 - Apothecary Playthrough
2017-05-16Monster Slayers Gameplay - Monster Slayers Let's Play - Ep 46 - Necromancer Playthrough
2017-05-15Monster Slayers Gameplay - Monster Slayers Let's Play - Ep 45 - Knight Playthrough
2017-05-14Monster Slayers Gameplay - Monster Slayers Let's Play - Ep 44 - Knight Playthrough
2017-05-12Monster Slayers Gameplay - Monster Slayers Let's Play - Ep 43 - Ranger Playthrough
2017-05-11Monster Slayers Gameplay - Monster Slayers Let's Play - Ep 42 - Ranger Playthrough
2017-05-10Monster Slayers Gameplay - Monster Slayers Let's Play - Ep 41 - Knight Playthrough
2017-05-09Monster Slayers Gameplay - Monster Slayers Let's Play - Ep 40 - Knight Playthrough
2017-05-08Monster Slayers Gameplay - Monster Slayers Let's Play - Ep 39 - Merchant Playthrough



Tags:
Rimworld
Rimworld Alpha 17
Rimworld Alpha 17 Gameplay
Rimworld Alpha 17 let’s play
Rimworld Alpha 17 lets play
Rimworld Alpha 17 update
Rimworld Alpha 17 Walkthrough
Rimworld Alpha 17 Playthrough
Rimworld alpha 17 tips
rimworld alpha 17 tutorial
Rimworld Alpha 17 review
Delgar
Delgar3
Rimworld alpha 17 ep1
Rimworld alpha 17 episode 1
Rimworld alpha 17 part 1
Rimworld alpha 17 Ep 1
Rimworld alpha 17 rivers
rimworld alpha 17 roads
Rimworld rivers
rimworld roads



Other Statistics

RimWorld Statistics For Delgar3

There are 1,024,493 views in 858 videos for RimWorld. Roughly 20 days worth of RimWorld videos were uploaded to his channel, or 40.40% of the total watchable video on Delgar3's YouTube channel.