Rise of Mordor: TW Alpha - Isengard - Mini przegląd jednostek
Przeglądy jednostek: http://bit.ly/TemerRoMPrzegladyjednostek
Prezentacje frakcji: http://bit.ly/TemerRoMPrezentacjefrakcji
- Dział Rise of Mordor na TotalWar.ORG.PL: http://bit.ly/TWORGPLRiseofMordor
- Dział Rise of Mordor na TWCenter: http://bit.ly/TWCenterRiseofMordor
- Strona Rise of Mordor na MODDB: http://bit.ly/MODDBRiseofMordor
- Kanał Filipa Olejki: http://bit.ly/YT-FilipOlejka-MusicComposer
- Portal: http://www.totalwar.org.pl/
- Boulders wallpaper by CordobezWeee http://cordobezweee.deviantart.com/art/Boulders-358608417
- Stream: http://www.hitbox.tv/TemerGames
- Plan publikacji: http://bit.ly/TemerInformacje
- Facebook: http://bit.ly/TemerFB
- Grupa FB: http://bit.ly/WilkiTemeraFB
-----FAQ Rise of Mordor-----
Will we move to Warhammer or Bannerlord?
- The chance of us moving to Warhammer, Bannerlord or any other games is very small, and is pretty much not going to happen.
Will there be a campaign map?
- The campaign development has been put on hold temporarily however it has not been written off, and is still in the plans for the future.
How much progress is done on the mod?
- Our team has completed 2 out of 19 factions. We have also done a lot of 2D art, text, database and music stuff.
- We have made progress in other areas as well. Overall Rise of Mordor is more than 10% completed so far.
What is our focus at the moment?
- Since Gondor and Dale are done we are now going to focus on Mordor and Isengard factions.
- Besides units, we plan to start battlefield modding (that includes siege battles and land battles).
- The above two are our main goals but we will also work on other factions, creatures such as trolls, wargs and mumakil and a lot more unit concepts and so on.
- We also need more modellers for character and environment development. We wouldn't mind a few more animators.
What is the final release date?
- It is unknown even to us. Not even approximately. The community will not be able to access the first public release any earlier than 2018 however.
And what about music modding?
- We have information that music modding is possible for Total War Attila and we have all reasons to trust it. However it will take hours of testing to get an idea of what exactly we are able to edit.
What cannot be modded in Total War Attila?
- Obviously, campaign-related things such as the shape of the campaign map itself and video files (plus some hardcoded engine features). In addition voice and music modding isn't possible at the moment, but we will work on this and see if we can crack the problem.
How many factions will the mod have?
- 19 factions for release 1.0 are planned. This can change in future.
Is the team looking for testers?
- At the moment, not really but in the future we will.
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At this time, Sara Temer has 72,054 views for Total War: Attila spread across 108 videos. There's over 5 days worth of watchable video for Total War: Attila published on his channel, or 2.48% of the total watchable video on Sara Temer's YouTube channel.