#rocketleague and #reddead #online with friends #xbox #xboxone #xbox1 #twitch
#rocketleague and #reddead #online with friends #xbox #xboxone #xbox1 #twitch
Created with Wondershare Filmora - Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One and Nintendo Switch being released later on. In June 2016, 505 Games began distributing a physical retail version for PlayStation 4 and Xbox One, with Warner Bros. Interactive Entertainment taking over those duties by the end of 2017. Versions for macOS and Linux were also released in 2016, but support for their online services was dropped in 2020. The game went free-to-play in September 2020.
Described as "soccer, but with rocket-powered cars", Rocket League has up to eight players assigned to each of the two teams, using rocket-powered vehicles to hit a ball into their opponent's goal and score points over the course of a match. The game includes single-player and multiplayer modes that can be played both locally and online, including cross-platform play between all versions. Later updates for the game enabled the ability to modify core rules and added new game modes, including ones based on ice hockey and basketball.
Rocket League is a sequel to Psyonix's Supersonic Acrobatic Rocket-Powered Battle-Cars, a 2008 video game for the PlayStation 3. Battle-Cars received mixed reviews and was not a success, but gained a loyal fan base. Psyonix continued to support themselves through contract development work for other studios while looking to develop a sequel. Psyonix began formal development of Rocket League around 2013, refining the gameplay from Battle-Cars to address criticism and fan input. Psyonix also recognized their lack of marketing from Battle-Cars and engaged in both social media and promotions to market the game, including offering the game for free for PlayStation Plus members on release.
Rocket League was praised for its gameplay improvements over Battle-Cars, as well as its graphics and overall presentation, although some criticism was directed towards the game's physics engine. The game earned a number of industry awards, and saw over 10 million sales and 40 million players by the beginning of 2018. Rocket League has also been adopted as an esport, with professional players participating through ESL and Major League Gaming along with Psyonix's own Rocket League Championship Series (RLCS).
Red Dead Redemption 2[a] is a 2018 action-adventure game developed and published by Rockstar Games. The game is the third entry in the Red Dead series and is a prequel to the 2010 game Red Dead Redemption. The story is set in 1899 and follows the exploits of outlaw Arthur Morgan, a member of the Van der Linde gang, in a fictionalized representation of the Western, Midwestern, and Southern United States. Arthur must deal with the decline of the Wild West whilst attempting to survive against government forces, rival gangs, and other adversaries. The game's epilogue follows fellow gang member John Marston, the protagonist of Red Dead Redemption.
The game is presented through both first and third-person perspectives, and the player may freely roam in its interactive open world. Gameplay elements include shootouts, heists, hunting, horseback riding, interacting with non-player characters, and maintaining the character's honor rating through moral choices and deeds. A bounty system similar to the "wanted" system from the Grand Theft Auto franchise governs the response of law enforcement and bounty hunters to crimes committed by the player.
Red Dead Redemption 2 was released for the PlayStation 4 and Xbox One in October 2018, and for Microsoft Windows and Stadia in November 2019. Red Dead Online, the online multiplayer mode of the game, was released as a beta version in November 2018 before a full release in May 2019. Widely anticipated and marketed before release, Red Dead Redemption 2 broke several records and had the second-biggest launch in the history of entertainment, generating US$725 million in sales from its opening weekend and exceeding the lifetime sales of Red Dead Redemption in two weeks. It received critical acclaim, with praise directed at its story, characters, open world, graphics, music, and level of detail; some criticism was directed at its control scheme and emphasis on realism over player freedom. Considered as an example of video games as an art form, it won year-end accolades including Game of the Year awards from several gaming publications. It is among the best-selling video games with over 43 million copies shipped.
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