
RustConf 2020 - My First Rust Project: Creating a Roguelike with Amethyst by Micah Tigley
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My First Rust Project: Creating a Roguelike with Amethyst by Micah Tigley
One of the biggest challenges to learning Rust is finding a project to continuously practice that newfound knowledge on. As someone with a background in front-end web development, the world of Rust was new and exciting to someone with limited systems programming experience. There were a number of open-source projects to choose from and so many areas to explore, it was a bit intimidating. I finally settled on Rust's game development community. This talk looks at my journey diving into game development with Rust by building my first roguelike game with the Amethyst game engine.
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